<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wildermyth.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=4ctuall</id>
	<title>Wildermyth Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wildermyth.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=4ctuall"/>
	<link rel="alternate" type="text/html" href="https://wildermyth.com/wiki/Special:Contributions/4ctuall"/>
	<updated>2026-04-22T03:17:28Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=The_Merchant&amp;diff=15261</id>
		<title>The Merchant</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=The_Merchant&amp;diff=15261"/>
		<updated>2020-09-13T16:35:19Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: /* Choices */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| event = Necessary Evil&lt;br /&gt;
| image = Thrixl_flyer.png&lt;br /&gt;
| author = Jeremy Bernstein&lt;br /&gt;
| type = Arrive at hostile site&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The party encounter a Merchant who trades a tail for Old Coin Talisman.&lt;br /&gt;
&lt;br /&gt;
== Choices ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;1. &amp;quot;The skunk tail-form and function.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hero gains [[Skunkish]] and a Skunk tail (Tail Spray).&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;2. &amp;quot;That fox tail is gorgeous.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hero gains [[Foxish]] and a Fox tail (&amp;#039;&amp;#039;&amp;#039;+0.4 &amp;#039;&amp;#039;&amp;#039;Speed &amp;#039;&amp;#039;&amp;#039;+4&amp;#039;&amp;#039;&amp;#039; Stunt Chance and &amp;#039;&amp;#039;&amp;#039;+4&amp;#039;&amp;#039;&amp;#039; Dodge).&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;3. &amp;quot;A scorpion tail? Fantastic.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hero gains [[Scorpioid]] and a Scorpion tail (Sting).&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;4. &amp;quot;YOu know what, just... take the coin.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Event]]&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Old_Coin_Talisman&amp;diff=15260</id>
		<title>Old Coin Talisman</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Old_Coin_Talisman&amp;diff=15260"/>
		<updated>2020-09-13T16:32:11Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: /* Specifics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox equipment&lt;br /&gt;
| name = Old Coin Talisman&lt;br /&gt;
| image = &lt;br /&gt;
| type = Augment &lt;br /&gt;
| slot = Talisman &lt;br /&gt;
| effect =  &lt;br /&gt;
| acquisition = [[Dug Up]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Old Coin Talisman&amp;#039;&amp;#039;&amp;#039; is a [[Equipment#Augments|Talisman Augment]].&lt;br /&gt;
&lt;br /&gt;
== In-Game Description ==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;quot;An unfamiliar old coin. Doesn&amp;#039;t do anything.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Specifics ==&lt;br /&gt;
&lt;br /&gt;
Used in [[The Merchant]] quest to get one of the three tails.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
Reward from [[Dug Up]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Augment]]&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Old_Coin_Talisman&amp;diff=15259</id>
		<title>Old Coin Talisman</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Old_Coin_Talisman&amp;diff=15259"/>
		<updated>2020-09-13T16:31:55Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: /* Specifics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox equipment&lt;br /&gt;
| name = Old Coin Talisman&lt;br /&gt;
| image = &lt;br /&gt;
| type = Augment &lt;br /&gt;
| slot = Talisman &lt;br /&gt;
| effect =  &lt;br /&gt;
| acquisition = [[Dug Up]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Old Coin Talisman&amp;#039;&amp;#039;&amp;#039; is a [[Equipment#Augments|Talisman Augment]].&lt;br /&gt;
&lt;br /&gt;
== In-Game Description ==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;quot;An unfamiliar old coin. Doesn&amp;#039;t do anything.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Specifics ==&lt;br /&gt;
&lt;br /&gt;
Used in [[The Merchant quest]] to get one of the three tails.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
Reward from [[Dug Up]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Augment]]&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15258</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15258"/>
		<updated>2020-09-13T00:51:03Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: centers;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | General || scope=&amp;quot;col&amp;quot; | Defence || scope=&amp;quot;col&amp;quot; | Offense || scope=&amp;quot;col&amp;quot; | Stories || scope=&amp;quot;col&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Health &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Armor &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; || Melee Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || Charisma &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Goofball &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Speed &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Warding &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Ranged Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || Tenacity &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Bookish &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Recovery Rate &amp;#039;&amp;#039;&amp;#039;1 Health/25-50 Days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Dodge &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039; || Stunt Chance &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; ||  || Poet &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Retirement Age &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Block &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; || Bonus Damage &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; ||  || Healer &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  || Potency &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; ||  || Loner &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Romantic &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || leader &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Coward &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Greedy &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Snark &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Hothead &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15257</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15257"/>
		<updated>2020-09-13T00:49:37Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{| style=&amp;quot;border-collapse: collapse;&amp;quot; style=&amp;quot;text-align: centers;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | General || scope=&amp;quot;col&amp;quot; | Defence || scope=&amp;quot;col&amp;quot; | Offense || scope=&amp;quot;col&amp;quot; | Stories || scope=&amp;quot;col&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Health &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Armor &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; || Melee Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || Charisma &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Goofball &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Speed &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Warding &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Ranged Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || Tenacity &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Bookish &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Recovery Rate &amp;#039;&amp;#039;&amp;#039;1 Health/25-50 Days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Dodge &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039; || Stunt Chance &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; ||  || Poet &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Retirement Age &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Block &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; || Bonus Damage &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; ||  || Healer &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  || Potency &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; ||  || Loner &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Romantic &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || leader &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Coward &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Greedy &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Snark &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Hothead &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15256</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15256"/>
		<updated>2020-09-13T00:48:19Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | General || scope=&amp;quot;col&amp;quot; | Defence || scope=&amp;quot;col&amp;quot; | Offense || scope=&amp;quot;col&amp;quot; | Stories || scope=&amp;quot;col&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Health &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Armor &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; || Melee Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || Charisma &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Goofball &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Speed &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Warding &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Ranged Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || Tenacity &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Bookish &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Recovery Rate &amp;#039;&amp;#039;&amp;#039;1 Health/25-50 Days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Dodge &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039; || Stunt Chance &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; ||  || Poet &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Retirement Age &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Block &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; || Bonus Damage &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; ||  || Healer &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  || Potency &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; ||  || Loner &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Romantic &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || leader &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Coward &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Greedy &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Snark &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Hothead &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15255</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15255"/>
		<updated>2020-09-13T00:47:17Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: centers; &amp;quot;border-collapse: collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | General || scope=&amp;quot;col&amp;quot; | Defence || scope=&amp;quot;col&amp;quot; | Offense || scope=&amp;quot;col&amp;quot; | Stories || scope=&amp;quot;col&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Health &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Armor &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; || Melee Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || Charisma &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Goofball &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Speed &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Warding &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Ranged Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || Tenacity &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Bookish &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Recovery Rate &amp;#039;&amp;#039;&amp;#039;1 Health/25-50 Days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Dodge &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039; || Stunt Chance &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; ||  || Poet &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Retirement Age &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Block &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; || Bonus Damage &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; ||  || Healer &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  || Potency &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; ||  || Loner &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Romantic &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || leader &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Coward &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Greedy &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Snark &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Hothead &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15254</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15254"/>
		<updated>2020-09-13T00:46:48Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: centers; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | General || scope=&amp;quot;col&amp;quot; | Defence || scope=&amp;quot;col&amp;quot; | Offense || scope=&amp;quot;col&amp;quot; | Stories || scope=&amp;quot;col&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Health &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Armor &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; || Melee Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || Charisma &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Goofball &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Speed &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Warding &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Ranged Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || Tenacity &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Bookish &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Recovery Rate &amp;#039;&amp;#039;&amp;#039;1 Health/25-50 Days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Dodge &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039; || Stunt Chance &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; ||  || Poet &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Retirement Age &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Block &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; || Bonus Damage &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; ||  || Healer &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  || Potency &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; ||  || Loner &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Romantic &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || leader &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Coward &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Greedy &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Snark &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Hothead &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15253</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15253"/>
		<updated>2020-09-13T00:43:41Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | General || scope=&amp;quot;col&amp;quot; | Defence || scope=&amp;quot;col&amp;quot; | Offense || scope=&amp;quot;col&amp;quot; | Stories || scope=&amp;quot;col&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Health &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Armor &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; || Melee Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || Charisma &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Goofball &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Speed &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Warding &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Ranged Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || Tenacity &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Bookish &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Recovery Rate &amp;#039;&amp;#039;&amp;#039;1 Health/25-50 Days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Dodge &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039; || Stunt Chance &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; ||  || Poet &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Retirement Age &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Block &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; || Bonus Damage &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; ||  || Healer &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  || Potency &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; ||  || Loner &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Romantic &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || leader &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Coward &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Greedy &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Snark &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Hothead &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15252</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15252"/>
		<updated>2020-09-13T00:40:47Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | General || scope=&amp;quot;col&amp;quot; | Defence || scope=&amp;quot;col&amp;quot; | Offense || scope=&amp;quot;col&amp;quot; | Stories || scope=&amp;quot;col&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Health &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Armor &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; || Melee Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || Charisma &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Goofball &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Speed &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Warding &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Ranged Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || Tenacity &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Bookish &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Recovery Rate &amp;#039;&amp;#039;&amp;#039;1 Health/25-50 Days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Dodge &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039; || Stunt Chance &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; ||  || Poet &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Retirement Age &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Block &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; || Bonus Damage &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; ||  || Healer &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  || Potency &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; ||  || Loner &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Romantic &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || leader &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Coward &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Greedy &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Snark &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Hothead &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15251</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15251"/>
		<updated>2020-09-13T00:40:18Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | General || scope=&amp;quot;col&amp;quot; | Defence || scope=&amp;quot;col&amp;quot; | Offense || scope=&amp;quot;col&amp;quot; | Stories || scope=&amp;quot;col&amp;quot; | Personality&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Health &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Armor &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039; || Melee Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || Charisma &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Goofball &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Speed &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Warding &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Ranged Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039; || Tenacity &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Bookish &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Recovery Rate &amp;#039;&amp;#039;&amp;#039;1 Health/25-50 Days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Dodge &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039; || Stunt Chance &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; ||  || Poet &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Retirement Age &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Block &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039; || Bonus Damage &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; ||  || Healer &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  || Potency &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039; ||  || Loner &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Romantic &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || leader &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Coward &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Greedy &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Snark &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | &lt;br /&gt;
|  ||  ||  || Hothead &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15250</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15250"/>
		<updated>2020-09-13T00:26:41Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! General&lt;br /&gt;
! Defence&lt;br /&gt;
! Offence&lt;br /&gt;
! Stories&lt;br /&gt;
! Personality&lt;br /&gt;
|-&lt;br /&gt;
| Health &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Armor &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Melee Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Charisma &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Goofball &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Speed &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Warding &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Ranged Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Tenacity &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Bookish &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Recovery Rate &amp;#039;&amp;#039;&amp;#039;1 Health /25-50 Days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Dodge &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Stunt Chance &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
| Poet &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Retirement Age &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Block &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Bonus Damage &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Healer &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Potency &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &lt;br /&gt;
| Loner &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Hotheado &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; Romantic &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Leader &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Coward &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Greedy &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Snark &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Hotheado &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15249</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15249"/>
		<updated>2020-09-13T00:25:45Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! General&lt;br /&gt;
! Defence&lt;br /&gt;
! Offence&lt;br /&gt;
! Stories&lt;br /&gt;
! Personality&lt;br /&gt;
|-&lt;br /&gt;
| Health &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Armor &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Melee Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Charisma &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Goofball &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Speed &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Warding &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Ranged Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Tenacity &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Bookish &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Recovery Rate &amp;#039;&amp;#039;&amp;#039;1 Health /25-50 Days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Dodge &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Stunt Chance &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
| Poet &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! Healer &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Retirement Age &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Block &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Bonus Damage &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Potency &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &lt;br /&gt;
| Loner &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Hotheado &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; Romantic &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Leader &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Coward &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Greedy &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Snark &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Hotheado &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15248</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15248"/>
		<updated>2020-09-13T00:25:06Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! General&lt;br /&gt;
! Defence&lt;br /&gt;
! Offence&lt;br /&gt;
! Stories&lt;br /&gt;
! Personality&lt;br /&gt;
|-&lt;br /&gt;
| Health &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Armor &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Melee Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Charisma &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Goofball &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Speed &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Warding &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Ranged Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Tenacity &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Bookish &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Recovery Rate &amp;#039;&amp;#039;&amp;#039;1 Health /25-50 Days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Dodge &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Stunt Chance &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
| Poet &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Healer &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Retirement Age &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Block &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Bonus Damage &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Potency &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &lt;br /&gt;
| Loner &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Hotheado &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; Romantic &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Leader &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Coward &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Greedy &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Snark &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Hotheado &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15247</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15247"/>
		<updated>2020-09-13T00:22:59Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! General&lt;br /&gt;
! Defence&lt;br /&gt;
! Offence&lt;br /&gt;
! Stories&lt;br /&gt;
! Personality&lt;br /&gt;
|-&lt;br /&gt;
| Health &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Armor &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Melee Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Charisma &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Goofball &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Speed &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Warding &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Ranged Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Tenacity &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Bookish &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Recovery Rate &amp;#039;&amp;#039;&amp;#039;1 Health /25-50 Days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Dodge &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Stunt Chance &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Poet &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Retirement Age &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Block &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Bonus Damage &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Healer &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Potency &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &lt;br /&gt;
| Loner &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Romantic &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Leader &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Coward &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Greedy &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Snark &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039; || Hotheado &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15246</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15246"/>
		<updated>2020-09-13T00:18:04Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! General&lt;br /&gt;
! Defence&lt;br /&gt;
! Offence&lt;br /&gt;
! Stories&lt;br /&gt;
! Personality&lt;br /&gt;
|-&lt;br /&gt;
| Health &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Armor &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Melee Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Charisma &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Goofball &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Speed &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Warding &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Ranged Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Tenacity &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Bookish &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Recovery Rate &amp;#039;&amp;#039;&amp;#039;1 Health /25-50 Days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Dodge &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Stunt Chance &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Poet &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Retirement Age &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Block &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Bonus Damage &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Healer &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Potency &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &lt;br /&gt;
| Loner &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Romantic &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Leader &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Coward &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Greedy &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Snark &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Hotheado &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15245</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15245"/>
		<updated>2020-09-13T00:17:13Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: /* Character sheet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! General&lt;br /&gt;
! Defence&lt;br /&gt;
! Offence&lt;br /&gt;
! Stories&lt;br /&gt;
! Personality&lt;br /&gt;
|-&lt;br /&gt;
| Health &amp;#039;&amp;#039;&amp;#039;7&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Armor &amp;#039;&amp;#039;&amp;#039;2&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Melee Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Charisma &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Goofball &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Speed &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Warding &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Ranged Accuracy &amp;#039;&amp;#039;&amp;#039;100&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Tenacity &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Bookish &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Recovery Rate &amp;#039;&amp;#039;&amp;#039;1 Health /25-50 Days&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Dodge &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Stunt Chance &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Poet &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| Retirement Age &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Block &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Bonus Damage &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Healer &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Potency &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &lt;br /&gt;
| Loner &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Romantic &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Leader &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Coward &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Greedy &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Snark &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| Hotheado &amp;#039;&amp;#039;&amp;#039;0&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15244</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15244"/>
		<updated>2020-09-13T00:08:26Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! General&lt;br /&gt;
! Defence&lt;br /&gt;
! Offence&lt;br /&gt;
! Stories&lt;br /&gt;
! Personality&lt;br /&gt;
|-&lt;br /&gt;
| Health 7&lt;br /&gt;
| Armor 2&lt;br /&gt;
|-&lt;br /&gt;
| Speed 5&lt;br /&gt;
| Warding 0&lt;br /&gt;
|-&lt;br /&gt;
| Recovery Rate 1 Health /25-50 Days&lt;br /&gt;
| Dodge 70&lt;br /&gt;
|-&lt;br /&gt;
| Retirement Age 0&lt;br /&gt;
| Block 30&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15243</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15243"/>
		<updated>2020-09-13T00:03:54Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! General&lt;br /&gt;
! Number&lt;br /&gt;
! Defence&lt;br /&gt;
! Number&lt;br /&gt;
! Offence&lt;br /&gt;
! Number&lt;br /&gt;
! Stories&lt;br /&gt;
! Number&lt;br /&gt;
! Personality&lt;br /&gt;
! Number&lt;br /&gt;
|-&lt;br /&gt;
| Health 7&lt;br /&gt;
| Speed 5&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15242</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15242"/>
		<updated>2020-09-13T00:00:28Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;br /&gt;
&lt;br /&gt;
==Character sheet==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! General&lt;br /&gt;
! Defence&lt;br /&gt;
! Offence&lt;br /&gt;
! Stories&lt;br /&gt;
! Personality&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| 7 &lt;br /&gt;
| Speed&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15241</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15241"/>
		<updated>2020-09-12T23:55:19Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest [[Kirdock&amp;#039;s Tower]] it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15240</id>
		<title>Sommelier</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sommelier&amp;diff=15240"/>
		<updated>2020-09-12T23:54:11Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: Companion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Morthagi_portopump.png|200px|thumb|right|The Sommelier]]&lt;br /&gt;
A type of [[Morthagi]]. Also known as a &amp;#039;&amp;#039;&amp;#039;Pump&amp;#039;&amp;#039;&amp;#039;. Stocked with acids, the piping and nozels of the sommelier are sophisiticated and delicate. If you can approach one without injury, you&amp;#039;ll be able to dismantle it.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In-game description: &lt;br /&gt;
 Hissing tubes, a gulping pump, it teeters forwards on spindly legs, trailing virulent vapors. &lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Search &lt;br /&gt;
|  &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Spew&lt;br /&gt;
| Ranged attack&lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| Drivelink&lt;br /&gt;
| Passive&lt;br /&gt;
| Sommelier increases dodge and damage for being near enemies.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;It&amp;#039;s a dying art, you know? Squirting acid. Not many folks will commit to that sort of thing, these days.&amp;#039; - Bardolf the Breadmage&lt;br /&gt;
&lt;br /&gt;
[[Category:Monster]]&lt;br /&gt;
[[Category:Morthagi]]&lt;br /&gt;
&lt;br /&gt;
==Companion==&lt;br /&gt;
In the quest &amp;quot;Kirdock&amp;#039;s Tower&amp;quot; it is possible to get Sommelier as a companion, which will help in any battles he takes part in.&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Answer_to_Austerity&amp;diff=15239</id>
		<title>Answer to Austerity</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Answer_to_Austerity&amp;diff=15239"/>
		<updated>2020-09-12T22:56:47Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| event = Answer to Austerity&lt;br /&gt;
| image =  &lt;br /&gt;
| author = Douglas Austin&lt;br /&gt;
| type = Arrive at hostile site&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The party track a forest spirit known as Lord Evergreen. &lt;br /&gt;
&lt;br /&gt;
== Choices ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;1. Attempt to communicate&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gain 4 Legacy Points. Heroes start combat with +1 temporary Hitpoint.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;2. Snatch a twig from its name&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| If succesful recieve a tier 3 leaf wand called &amp;quot;The Faywraith Blaster&amp;quot;.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;3. [[Hero]] gives away their heart&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -10 retirement age. Gain &amp;quot;Mistfall&amp;quot; - Once per combat become hidden, no action.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;4. &amp;quot;Go with him.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Event]]&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Answer_to_Austerity&amp;diff=15238</id>
		<title>Answer to Austerity</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Answer_to_Austerity&amp;diff=15238"/>
		<updated>2020-09-12T22:44:09Z</updated>

		<summary type="html">&lt;p&gt;4ctuall: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| event = Answer to Austerity&lt;br /&gt;
| image =  &lt;br /&gt;
| author = Douglas Austin&lt;br /&gt;
| type = Arrive at hostile site&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The party track a forest spirit known as Lord Evergreen. &lt;br /&gt;
&lt;br /&gt;
== Choices ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;1. Attempt to communicate&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gain 4 Legacy Points. Heroes start combat with +1 temporary Hitpoint.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;2. Snatch a twig from its name&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| If succesful recieve a tier 3 leaf wand.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;3. [[Hero]] gives away their heart&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| -10 retirement age. Gain &amp;quot;Mistfall&amp;quot; - Once per combat become hidden, no action.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;4. &amp;quot;Go with him.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Event]]&lt;/div&gt;</summary>
		<author><name>4ctuall</name></author>
	</entry>
</feed>