<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wildermyth.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Amphian</id>
	<title>Wildermyth Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wildermyth.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Amphian"/>
	<link rel="alternate" type="text/html" href="https://wildermyth.com/wiki/Special:Contributions/Amphian"/>
	<updated>2026-04-18T23:12:26Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Abandoned&amp;diff=22844</id>
		<title>Abandoned</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Abandoned&amp;diff=22844"/>
		<updated>2023-11-19T09:31:43Z</updated>

		<summary type="html">&lt;p&gt;Amphian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| event = Abandoned&lt;br /&gt;
| image = Theabandoned3.png&lt;br /&gt;
| author = Jeremy Bernstein &amp;amp; Douglas Austin&lt;br /&gt;
| type = Wilderness scouting&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The party hears the cry of a wounded animal... which turns out to be an injured [[Drauven]] child.&lt;br /&gt;
&lt;br /&gt;
== Choices ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;1. &amp;quot;I’ll stay here for the night.  I think someone should.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Success&amp;#039;&amp;#039;&amp;#039;: Hero gains +7 Charisma and [[Drauvspun Cloak]].&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Failure&amp;#039;&amp;#039;&amp;#039;: Hero gains +7 Charisma and +3 Injury if alone.  (If Hero is in a relationship with someone in the party, they may also choose to remain for the night.)&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;2. &amp;quot;Drauven are Drauven.  Have to sort… of let it survive on it’s own.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hero gains +.0.5 Armor or +0.7 Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
This event replaces [[The Abandoned]] in 1.15+505 Orien Marten.&lt;br /&gt;
&lt;br /&gt;
[[Category:Event]]&lt;/div&gt;</summary>
		<author><name>Amphian</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=File:Drauvspuncloak.png&amp;diff=22843</id>
		<title>File:Drauvspuncloak.png</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=File:Drauvspuncloak.png&amp;diff=22843"/>
		<updated>2023-11-19T04:57:15Z</updated>

		<summary type="html">&lt;p&gt;Amphian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Amphian</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Drauvspun_Cloak&amp;diff=22842</id>
		<title>Drauvspun Cloak</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Drauvspun_Cloak&amp;diff=22842"/>
		<updated>2023-11-19T04:56:20Z</updated>

		<summary type="html">&lt;p&gt;Amphian: Created page with &amp;quot;{{Infobox equipment | name = Drauvspun Cloak | image = Drauvspuncloak.png | type = Augment  | slot = Cloak | effect = +0.5 Armor&amp;lt;br /&amp;gt;+0.7 Warding | acquisition = [[Abandoned]...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox equipment&lt;br /&gt;
| name = Drauvspun Cloak&lt;br /&gt;
| image = Drauvspuncloak.png&lt;br /&gt;
| type = Augment &lt;br /&gt;
| slot = Cloak&lt;br /&gt;
| effect = +0.5 Armor&amp;lt;br /&amp;gt;+0.7 Warding&lt;br /&gt;
| acquisition = [[Abandoned]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Drauvspun Cloak&amp;#039;&amp;#039;&amp;#039; is an [[Augment]].&lt;br /&gt;
&lt;br /&gt;
== In-Game Description ==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;lt;q&amp;gt;A cloak of hardy Drauvspun, it&amp;#039;s a signifcant bulwark against the elements, and a rare symbol of understanding between two warring peoples.&amp;lt;/q&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Specifics ==&lt;br /&gt;
&lt;br /&gt;
The Drauvspun Cloak grants its wearer &amp;#039;&amp;#039;&amp;#039;+0.5 armor&amp;#039;&amp;#039;&amp;#039; and  &amp;#039;&amp;#039;&amp;#039;+0.7 warding&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
&lt;br /&gt;
Potential reward from [[Abandoned]] if the hero chooses to stay for the night.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Amphian</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Abandoned&amp;diff=22841</id>
		<title>Abandoned</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Abandoned&amp;diff=22841"/>
		<updated>2023-11-19T04:40:07Z</updated>

		<summary type="html">&lt;p&gt;Amphian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| event = Abandoned&lt;br /&gt;
| image = Theabandoned3.png&lt;br /&gt;
| author = Jeremy Bernstein &amp;amp; Douglas Austin&lt;br /&gt;
| type = Wilderness scouting&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The party hears the cry of a wounded animal... which turns out to be an injured [[Drauven]] child.&lt;br /&gt;
&lt;br /&gt;
== Choices ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;1. &amp;quot;I’ll stay here for the night.  I think someone should.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Success&amp;#039;&amp;#039;&amp;#039;: Hero gains +7 Charisma and [[Drauvspun Cloak]].&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Failure&amp;#039;&amp;#039;&amp;#039;: Hero gains +7 [[Charisma]].&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;2. &amp;quot;Drauven are Drauven.  Have to sort… of let it survive on it’s own.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hero gains +.0.5 Armor or +0.7 Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
This event replaces [[The Abandoned]] in 1.15+505 Orien Marten.&lt;br /&gt;
&lt;br /&gt;
[[Category:Event]]&lt;/div&gt;</summary>
		<author><name>Amphian</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Abandoned&amp;diff=22840</id>
		<title>Abandoned</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Abandoned&amp;diff=22840"/>
		<updated>2023-11-19T04:39:53Z</updated>

		<summary type="html">&lt;p&gt;Amphian: Created page with &amp;quot;{{Infobox event | event = Abandoned | image = Theabandoned3.png | author = Jeremy Bernstein &amp;amp; Douglas Austin | type = Wilderness scouting }}  The party hears the cry of a woun...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| event = Abandoned&lt;br /&gt;
| image = Theabandoned3.png&lt;br /&gt;
| author = Jeremy Bernstein &amp;amp; Douglas Austin&lt;br /&gt;
| type = Wilderness scouting&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The party hears the cry of a wounded animal... which turns out to be an injured [[Drauven]] child.&lt;br /&gt;
&lt;br /&gt;
== Choices ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;1. &amp;quot;I’ll stay here for the night.  I think someone should.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Success&amp;#039;&amp;#039;&amp;#039;: Hero gains +7 Charisma and [[Drauvspun Cloak]].&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Failure&amp;#039;&amp;#039;&amp;#039;: Hero gains +7 [[Charisma]].&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;2. &amp;quot;Drauven are Drauven.  Have to sort… of let it survive on it’s own.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hero gains +.0.5 Armor or +0.7 Warding.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
This event replaces [[The Abandoned]] in 1.15+505 Orien Marten.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Event]]&lt;/div&gt;</summary>
		<author><name>Amphian</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=The_Abandoned&amp;diff=22839</id>
		<title>The Abandoned</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=The_Abandoned&amp;diff=22839"/>
		<updated>2023-11-19T04:25:21Z</updated>

		<summary type="html">&lt;p&gt;Amphian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| event = The Abandoned&lt;br /&gt;
| image = Theabandoned3.png&lt;br /&gt;
| author = Jeremy Bernstein&lt;br /&gt;
| type = Wilderness scouting&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Replaced by [[Abandoned]] in 1.15 Orien Marten update&lt;br /&gt;
&lt;br /&gt;
The party hears the cry of a wounded animal... which turns out to be an injured [[Drauven]] child.&lt;br /&gt;
&lt;br /&gt;
== Choices ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;1. &amp;quot;Ugh. Fine. We&amp;#039;ll camp here and &amp;quot;help&amp;quot; it.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Success&amp;#039;&amp;#039;&amp;#039;: One Drauven calamity card is removed.&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Failure&amp;#039;&amp;#039;&amp;#039;: No effect.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;2. &amp;quot;We can&amp;#039;t waste our time on this. We have to move on.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| No effect.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;3. &amp;quot;Who said anything about &amp;quot;letting&amp;quot; it die?&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Success&amp;#039;&amp;#039;&amp;#039;: No effect.&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Failure&amp;#039;&amp;#039;&amp;#039;: The two heroes become rivals.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
The party must contain a hero with a &amp;lt;code&amp;gt;healer &amp;gt;=60&amp;lt;/code&amp;gt; and another with &amp;lt;code&amp;gt;hothead+coward &amp;gt;=60&amp;lt;/code&amp;gt; for this event to trigger.&lt;br /&gt;
&lt;br /&gt;
This event is not possible to trigger in [[All the Bones of Summer]] campaign.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed heights=150px&amp;gt;&lt;br /&gt;
File:The_abandoned.PNG| &lt;br /&gt;
File:The_abandoned_2.PNG|&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Event]]&lt;/div&gt;</summary>
		<author><name>Amphian</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Featherless_Flight&amp;diff=22838</id>
		<title>Featherless Flight</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Featherless_Flight&amp;diff=22838"/>
		<updated>2023-11-18T21:17:34Z</updated>

		<summary type="html">&lt;p&gt;Amphian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| event = Featherless Flight&lt;br /&gt;
| image = Featherlessflight1.png&lt;br /&gt;
| author = Shae Rossi &amp;amp; Katie Austin&lt;br /&gt;
| type = Wilderness scouting&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The party scouts a windy wilderness site and discovers the skeletal remains of a drauv with mechanical wings.&lt;br /&gt;
&lt;br /&gt;
== Choices ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;1. &amp;quot;Would it be wild to... try and wear them?&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The party removes the wings from the drauv and the player can choose who gets them from among the eligible party members.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;2. &amp;quot;We&amp;#039;ll build a small fire.  Out of the wind.  Let&amp;#039;s burn him in his wings.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The party burns the drauv body with the wings.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
This event was updated in 1.15+505 Orien Marten.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{Targets2&lt;br /&gt;
| page = Targets victory featherlessFlight&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Category:Event]]&lt;/div&gt;</summary>
		<author><name>Amphian</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Featherless_Flight&amp;diff=22837</id>
		<title>Featherless Flight</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Featherless_Flight&amp;diff=22837"/>
		<updated>2023-11-18T21:16:03Z</updated>

		<summary type="html">&lt;p&gt;Amphian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| event = Featherless Flight&lt;br /&gt;
| image = Featherlessflight1.png&lt;br /&gt;
| author = Shae Rossi &amp;amp; Katie Austin&lt;br /&gt;
| type = Wilderness scouting&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The party scouts a windy wilderness site and discovers the skeletal remains of a drauv with mechanical wings.&lt;br /&gt;
&lt;br /&gt;
== Choices ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;1. &amp;quot;Would it be wild to... try and wear them?&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The party removes the wings from the drauv and the player can choose who gets them from among the eligible party members.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;2. &amp;quot;We&amp;#039;ll build a small fire.  Out of the wind.  Let&amp;#039;s burn him in his wings.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The party burns the drauv body with the wings.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
This event was updated 1.15+505 Orien Marten.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{Targets2&lt;br /&gt;
| page = Targets victory featherlessFlight&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Category:Event]]&lt;/div&gt;</summary>
		<author><name>Amphian</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Featherless_Flight&amp;diff=22836</id>
		<title>Featherless Flight</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Featherless_Flight&amp;diff=22836"/>
		<updated>2023-11-18T18:38:32Z</updated>

		<summary type="html">&lt;p&gt;Amphian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| event = Featherless Flight&lt;br /&gt;
| image = Featherlessflight1.png&lt;br /&gt;
| author = Shae Rossi &amp;amp; Katie Austin&lt;br /&gt;
| type = Wilderness scouting&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The party scouts a windy wilderness site and discovers the skeletal remains of a drauv with mechanical wings.&lt;br /&gt;
&lt;br /&gt;
== Choices ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;1. &amp;quot;Would it be wild to... try and wear them?&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The party removes the wings from the drauv and the player can choose who gets them from among the eligible party members.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;2. &amp;quot;We&amp;#039;ll build a small fire.  Out of the wind.  Let&amp;#039;s burn him in his wings.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| The party burns the drauv body with the wings.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
This event was updated 1.15+505 Orien Marten.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed heights=200px&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Targets2&lt;br /&gt;
| page = Targets victory featherlessFlight&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Category:Event]]&lt;/div&gt;</summary>
		<author><name>Amphian</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Equipment&amp;diff=22618</id>
		<title>Equipment</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Equipment&amp;diff=22618"/>
		<updated>2023-07-28T22:31:08Z</updated>

		<summary type="html">&lt;p&gt;Amphian: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The stuff that [[hero|heroes]] carry to protect themselves and fight off [[monster|monsters]].&lt;br /&gt;
&lt;br /&gt;
Humans can equip weapons, off-hand items, armor, and augments. If a human loses limbs or undergoes some transformation, some of these items may not be equipped.&lt;br /&gt;
&lt;br /&gt;
Gear cannot be transferred or traded among heroes. [[Wildermyth]] does not intend for players to spend time managing inventory.&lt;br /&gt;
&lt;br /&gt;
== Armor ==&lt;br /&gt;
&lt;br /&gt;
Armor is the hero&amp;#039;s base set of clothing and provides the main protection against monsters. Armor is colored by a hero&amp;#039;s primary and secondary &amp;quot;favorite&amp;quot; colors. Heroes start off as farmers, with the clothes to match. When a hero gains a [[class]], they upgrade their clothes to something a little nicer and more class-specific, but still pretty basic clothing. Within each class, the next level up has one branch of armor that will generally favor movement and one that will favor protection. Each branch currently has two tiers, with the possibility for special unique sets of armor remaining open. The first DLC, [[Armors and Skins]], adds four more branches of armor for each class. In the table below, these sets of armor are denoted by &amp;quot;DLC: AaS&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Armor_farmer.png|200px]][[File:Armor_level0mystic.png|200px]][[File:Armor_warriorProgression.png|400px]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Class&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;|Tier 0&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;|Tier 1&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;|Tier 2&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Warrior&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;|[[File:WarriorM armorClothes.png|center|150x150px]]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Humble Ginnings&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;Armor: 1&lt;br /&gt;
| [[File:WarriorM armorGard1.png|center|150x150px]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Brawlgard&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;Armor: 2&amp;lt;br /&amp;gt;Stunt Chance: 10&amp;lt;br /&amp;gt;Dodge: 5&lt;br /&gt;
| [[File:WarriorM armorGard2.png|center|150x150px]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Wildergard&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;Armor: 3&amp;lt;br /&amp;gt;Stunt Chance: 15&amp;lt;br /&amp;gt;Dodge: 10&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WarriorM armorMail1.png|center|150x150px]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Linkmail&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;Speed: -0.5&amp;lt;br /&amp;gt;Armor: 4&amp;lt;br /&amp;gt;Dodge: -5&lt;br /&gt;
| [[File:WarriorM armorMail2.png|center|150x150px]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Knightmail&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;Speed: -0.5&amp;lt;br /&amp;gt;Armor: 6&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Riverscale&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Armor: 2&amp;lt;br /&amp;gt;Warding: 1&amp;lt;br /&amp;gt;Accuracy: 10&amp;lt;br /&amp;gt;Bonus Damage: 0.2&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Oceanscale&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Armor: 3&amp;lt;br /&amp;gt;Warding: 1&amp;lt;br /&amp;gt;Accuracy: 15&amp;lt;br /&amp;gt;Bonus Damage: 0.5&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rainscoth&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Speed: 0.5&amp;lt;br /&amp;gt;Armor: 1&amp;lt;br /&amp;gt;Dodge: 10&amp;lt;br /&amp;gt;[[Fashioned for the Fray]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Battlescoth&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Speed: 0.7&amp;lt;br /&amp;gt;Armor: 2&amp;lt;br /&amp;gt;Dodge: 20&amp;lt;br /&amp;gt;[[Fashioned for the Fray]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Glimcowling&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Armor: 0.5&amp;lt;br /&amp;gt;Warding: 2&amp;lt;br /&amp;gt;Potency: 2&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Spellcowling&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Armor: 1&amp;lt;br /&amp;gt;Warding: 4&amp;lt;br /&amp;gt;Potency: 3&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Mornclate&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Speed: -0.5&amp;lt;br /&amp;gt;Armor: 3&amp;lt;br /&amp;gt;Warding: 0.5&amp;lt;br /&amp;gt;[[Valiant Bracing]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Gravenclate&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Speed: -0.5&amp;lt;br /&amp;gt;Armor: 4&amp;lt;br /&amp;gt;Warding: 1&amp;lt;br /&amp;gt;[[Valiant Bracing]]&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Hunter&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;|[[File:HunterM armorClothes.png|center|150x150px]]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Humble Ginnings&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;Armor: 0.5&amp;lt;br /&amp;gt;Dodge: 5&lt;br /&gt;
| [[File:HunterM armorTraff1.png|center|150x150px]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Traveltraff&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;Armor: 1&amp;lt;br /&amp;gt;Warding: 0.5&amp;lt;br /&amp;gt;Dodge: 15&lt;br /&gt;
| [[File:HunterM armorTraff2.png|center|150x150px]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ghosttraff&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;Armor: 2&amp;lt;br /&amp;gt;Warding: 1&amp;lt;br /&amp;gt;Dodge: 25&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HunterM armorBark1.png|center|150x150px]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Graybark&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;Speed: -0.2&amp;lt;br /&amp;gt;Armor: 2&amp;lt;br /&amp;gt;Warding: 1&lt;br /&gt;
| [[File:HunterM armorBark2a.png|center|150x150px]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Thornbark&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;Speed: -0.5&amp;lt;br /&amp;gt;Warding: 2&amp;lt;br /&amp;gt;Armor: 4&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rotshawn&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Armor: 0.5&amp;lt;br /&amp;gt;Warding: 1&amp;lt;br /&amp;gt;Potency: 1&amp;lt;br /&amp;gt;[[Wildwoven]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Elkenshawn&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Armor: 1&amp;lt;br /&amp;gt;Warding: 2&amp;lt;br /&amp;gt;Potency: 2&amp;lt;br /&amp;gt;[[Wildwoven]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Tabbyflack&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Speed: -1&amp;lt;br /&amp;gt;Armor: 3&amp;lt;br /&amp;gt;Warding: 0.5&amp;lt;br /&amp;gt;Accuracy: 10&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Towerclate&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Speed: -1.5&amp;lt;br /&amp;gt;Armor: 5&amp;lt;br /&amp;gt;Warding: 1&amp;lt;br /&amp;gt;Accuracy: 15&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Roadswayth&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Armor: 1&amp;lt;br /&amp;gt;Warding: 1&amp;lt;br /&amp;gt;[[Swashbuckler]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Layswayth&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Armor: 2&amp;lt;br /&amp;gt;Warding: 2&amp;lt;br /&amp;gt;[[Swashbuckler]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Softhasping&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Speed: 0.5&amp;lt;br /&amp;gt;Armor: 1&amp;lt;br /&amp;gt;Dodge: 5&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Dreadhasping&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Speed: 1&amp;lt;br /&amp;gt;Armor: 3&amp;lt;br /&amp;gt;Dodge: 10&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Mystic&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;|[[File:MysticM armorClothes.png|center|150x150px]]&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Humble Ginnings&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;Warding: 0.2&lt;br /&gt;
| [[File:MysticM armorDrab1.png|center|150x150px]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Dustydrab&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;Armor: 1.5&amp;lt;br /&amp;gt;Warding: 1&amp;lt;br /&amp;gt;Spell Damage: 0.5&lt;br /&gt;
| [[File:MysticM armorDrab2.png|center|150x150px]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Heatherdrab&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;Armor: 3&amp;lt;br /&amp;gt;Warding: 2&amp;lt;br /&amp;gt;Spell Damage: 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MysticM armorRobe1.png|center|150x150px]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Embergown&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;Armor: 0.5&amp;lt;br /&amp;gt;Warding: 2&amp;lt;br /&amp;gt;Spell Damage: 1&lt;br /&gt;
| [[File:MysticM armorRobe2.png|center|150x150px]]&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ravenwing&amp;#039;&amp;#039;&amp;#039;&amp;lt;br /&amp;gt;Armor: 1&amp;lt;br /&amp;gt;Warding: 4&amp;lt;br /&amp;gt;Spell Damage: 2&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Witchingsheaves&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Speed: 0.5&amp;lt;br /&amp;gt;Armor: 0.5&amp;lt;br /&amp;gt;Warding: 0.5&amp;lt;br /&amp;gt;Spell Damage: 0.5&amp;lt;br /&amp;gt;Dodge: 10&amp;lt;br /&amp;gt;[[Witchveiling]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Kestrelwing&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Speed: 1&amp;lt;br /&amp;gt;Armor: 1&amp;lt;br /&amp;gt;Warding: 1&amp;lt;br /&amp;gt;Spell Damage: 1&amp;lt;br /&amp;gt;Dodge: 20&amp;lt;br /&amp;gt;[[Witchveiling]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Sparebolting&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Speed: -0.5&amp;lt;br /&amp;gt;Armor: 3&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Haleclate&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Speed: -0.2&amp;lt;br /&amp;gt;Armor: 5&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ramblerunic&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Armor: 0.5&amp;lt;br /&amp;gt;Warding: 1&amp;lt;br /&amp;gt;Stunt Chance: 10&amp;lt;br /&amp;gt;Spell Damage: 1&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fablerunic&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Armor: 1&amp;lt;br /&amp;gt;Warding: 2&amp;lt;br /&amp;gt;Stunt Chance: 15&amp;lt;br /&amp;gt;Spell Damage: 1.5&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hillthroft&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Armor: 0.5&amp;lt;br /&amp;gt;Warding: 0.5&amp;lt;br /&amp;gt;Potency: 1&amp;lt;br /&amp;gt;[[Feral Memory]]&lt;br /&gt;
|&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Mountainthroft&amp;#039;&amp;#039;&amp;#039; (DLC: AaS)&amp;lt;br /&amp;gt;Armor: 1&amp;lt;br /&amp;gt;Warding: 1&amp;lt;br /&amp;gt;Potency: 2&amp;lt;br /&amp;gt;[[Feral Memory]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Special Armor Bonuses===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Class&lt;br /&gt;
! Tier 1 / Tier 2&lt;br /&gt;
! Bonus Granted&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Warrior&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rainscoth / Battlescoth&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fashioned for the Fray&amp;#039;&amp;#039;&amp;#039; - Hero gains +10/+15 dodge while he/she isn&amp;#039;t walling.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Mornclate / Gravenclate&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Valiant Bracing&amp;#039;&amp;#039;&amp;#039; - When guarding, Hero agains 1 armor and 1 warding until the start of his/her next turn.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Hunter&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rotshawn / Elkenshawn&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Wildwoven&amp;#039;&amp;#039;&amp;#039; - When Hero is hidden, he/she gains 1 potency.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Roadswayth / Layswayth&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Swashbuckler&amp;#039;&amp;#039;&amp;#039; - On killing an enemy, +20/+35 stunt chance until stunt.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Mystic&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Witchingsheaves / Kestrelwing&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Witchveiling&amp;#039;&amp;#039;&amp;#039; - When Hero is reduced to less than half his/her health, he/she becomes hidden.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hillthroft / Mountainthroft&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Feral Memory&amp;#039;&amp;#039;&amp;#039; - When Hero is below half health, he/she gains 1 potency.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Augments ==&lt;br /&gt;
&amp;#039;&amp;#039;Main article:&amp;#039;&amp;#039; [[Augment]]&lt;br /&gt;
&lt;br /&gt;
See [[:Category:Augment|Augments]] for a list of unique and/or named weapons.&lt;br /&gt;
&lt;br /&gt;
Augments are extra bits and pieces that heroes can wear on top of their armor. They provide the ability to further customize a hero&amp;#039;s strengths and role in combat, as well as some more visual variation. maybe a hero wears a magic crystal on a chain around her neck, or the skulls of minotaurs on his shoulders. Augments are also colored by the hero&amp;#039;s primary and secondary colors. &lt;br /&gt;
&lt;br /&gt;
Augments, unlike weapons or armor do not carry over with legacy heroes.&lt;br /&gt;
&lt;br /&gt;
[[File:AugmentSetComparison.jpg|600px]]&lt;br /&gt;
&lt;br /&gt;
The example above shows two different full augment &amp;#039;sets,&amp;quot; but augments are gained and lost individually, and a hero is not locked into any particular style of augment.&lt;br /&gt;
&lt;br /&gt;
The current augment &amp;quot;slots&amp;quot; are: belt, bracelets, broach, cloak, necklace, pauldrons, ring, sash, scarf, chest strap, and kneepads&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Augment Slot !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Belt || Worn around the waist&lt;br /&gt;
|-&lt;br /&gt;
| Bracelet || One or Both wrists&lt;br /&gt;
|-&lt;br /&gt;
| Brooch || Pinned to the shirt&lt;br /&gt;
|-&lt;br /&gt;
| Cloak || On the Shoulders and down the back, behind.&lt;br /&gt;
|-&lt;br /&gt;
| Knee || Covers the knees. Knee pads?&lt;br /&gt;
|-&lt;br /&gt;
| Necklace || Around the neck, on top of armor.&lt;br /&gt;
|-&lt;br /&gt;
| Pauldron || On the shoulders, on top of armor.&lt;br /&gt;
|-&lt;br /&gt;
| Ring || On one hand. Can only equip one ring. Ask me to tell you the story of how &amp;#039;&amp;#039;Grobar the One-Handed&amp;#039;&amp;#039; got his nickname.&lt;br /&gt;
|-&lt;br /&gt;
| Sash || Around the waist, above armor, below belt probably.&lt;br /&gt;
|-&lt;br /&gt;
| Scarf || Around the neck, below necklace.&lt;br /&gt;
|-&lt;br /&gt;
| Strap || Across the chest, above armor.&lt;br /&gt;
|-&lt;br /&gt;
| Talisman || Hung from the belt, on top.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===How Augments are Generated===&lt;br /&gt;
Augments are randomly generated in both appearance and aspect based on a variety of factors, including where the item was obtained and the current chapter of the campaign. &lt;br /&gt;
===Special or one-off augments===&lt;br /&gt;
Some events grant artifact augments with special abilities. Like all augments, these will not carry over into new campaigns.&lt;br /&gt;
&lt;br /&gt;
== Weapons ==&lt;br /&gt;
&amp;#039;&amp;#039;Main article:&amp;#039;&amp;#039; [[Weapons]]&lt;br /&gt;
&lt;br /&gt;
[[File:Weapons.jpg]]&lt;br /&gt;
&lt;br /&gt;
Not going to get very far fighting monsters without weapons, are you? Our farmers start off with whatever weapons they can scrounge up—hammers, pitchforks, etc. But soon, they&amp;#039;ll discover and create much better ones.&lt;br /&gt;
&lt;br /&gt;
Weapons come in four tiers. Tier 0 is the makeshift weapons of the farmers. Tier 1 weapons are your rusty sword, your standard hunting bow, and a nice stick for a wand. Tier 3 starts to get way more fun/ridiculous, including maces made from fallen stars and staves with glowing orbs and curling antlers.&lt;br /&gt;
&lt;br /&gt;
== Off-Hand Items ==&lt;br /&gt;
&amp;#039;&amp;#039;Main article:&amp;#039;&amp;#039; [[Off-Hand]]&lt;br /&gt;
&lt;br /&gt;
These are, as you might guess, items that a hero can hold in the hand that&amp;#039;s not currently holding a weapon. Off-Hand items include but are not by any means limited to: lanterns, orbs, books, scrolls, or torches. These items may be necessary for a specific quest, may give a hero additional abilities, or may simply give a passive combat bonus.&lt;br /&gt;
&lt;br /&gt;
== Equipment drop rate ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Main article:&amp;#039;&amp;#039; [[Drop rates]]&lt;br /&gt;
&lt;br /&gt;
Weights: weapon = 0.3, armor = 0.31, augment = 0.4, offhand = 0.1&amp;lt;br /&amp;gt;&lt;br /&gt;
For securing, there&amp;#039;s a 10% chance of getting a weapon/armor/offhand/augment (plus a 100% chance of getting an augment if you chose the long option)&amp;lt;br /&amp;gt;&lt;br /&gt;
For missions, there&amp;#039;s a 35% chance of getting weapon/armor/offhand,&amp;lt;br /&amp;gt; &lt;br /&gt;
and then a 50% chance of getting an augment/offhand (and if both of those fail, it&amp;#039;ll give you a weapon/armor/offhand/augment)&lt;br /&gt;
&lt;br /&gt;
Artifact vs non-artifact is determined after it knows you&amp;#039;re getting a weapon. &amp;lt;br /&amp;gt;Every time you get a non-artifact weapon, the chance increases by 0.15. &amp;lt;br /&amp;gt;Every time you get an artifact, the chance decreases by 0.5. (So, you&amp;#039;re guaranteed an artifact at least every 7 weapons)&lt;br /&gt;
&lt;br /&gt;
[[Category:Battle]]&lt;br /&gt;
[[Category:Equipment]]&lt;/div&gt;</summary>
		<author><name>Amphian</name></author>
	</entry>
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