<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wildermyth.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cgmcnama</id>
	<title>Wildermyth Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wildermyth.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cgmcnama"/>
	<link rel="alternate" type="text/html" href="https://wildermyth.com/wiki/Special:Contributions/Cgmcnama"/>
	<updated>2026-04-11T02:11:17Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Celestial&amp;diff=17369</id>
		<title>Celestial</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Celestial&amp;diff=17369"/>
		<updated>2021-07-18T12:27:03Z</updated>

		<summary type="html">&lt;p&gt;Cgmcnama: /* Celestial Arm (First) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Celestial&amp;#039;&amp;#039;&amp;#039; is a [[transformation]] that can be gained by a [[hero]] from the event chain [[Star Dance]]–[[Book of Stars]]–[[Glimmering Pool]].&lt;br /&gt;
&lt;br /&gt;
[[File:Retake the station.PNG|400px|thumb|right|A Celestial hero with Star Hair]]&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;An ethereal sparkle emanates from [[Hero]].&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
The hero gains twinkling &amp;#039;&amp;#039;Star Hair&amp;#039;&amp;#039; and their [[history]] will include:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Hero stepped into a glittering pool one day and emerged with stars in her eyes and constellations etched across her skin.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The event targets heroes with the following stats:&lt;br /&gt;
* Max (Poet, Romantic, Healer) score &amp;gt;= 60, and age &amp;lt; 55&lt;br /&gt;
* Max coward, with preference given to coward in relationship with first target&lt;br /&gt;
* Max goofball, with preference given to goofball in relationship with first target&lt;br /&gt;
&lt;br /&gt;
=== Star Hair ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Points of light twinkle in [[Hero]]&amp;#039;s hair.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blinding Attacks.&amp;#039;&amp;#039;&amp;#039; (Passive) Starlight shines forth from the hero&amp;#039;s attack&amp;#039;s. 25% chance for attacks to [[blind]] enemies.&lt;br /&gt;
&lt;br /&gt;
=== Celestial Arm (First) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;[[Hero]]&amp;#039;s arm is made of star stuff1&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Action: Shooting Star&amp;#039;&amp;#039;&amp;#039;: [[Hero]] shoots a burst of star-energy at a nearby foe with his celestial arm.&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{iconify|single action}}, once per turn&lt;br /&gt;
* &amp;lt;code&amp;gt;Damage (1 to 5) + ([[Stat#Bonus Damage|Bonus Damage]] + [[Stat#Potency|Potency]])/2&amp;lt;/code&amp;gt;, 1 pierce&lt;br /&gt;
&lt;br /&gt;
=== Celestial Arm (R) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]] shoots a burst of star-energy at a nearby foe with her celestial arm.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shooting Star&amp;#039;&amp;#039;&amp;#039;. Shoot a burst of star-energy at a nearby foe.&lt;br /&gt;
* {{iconify|single action}}, once per turn&lt;br /&gt;
* 4.0 range (benefits from [[Sharpshooter]])&lt;br /&gt;
* &amp;lt;code&amp;gt;1d5 + ([[Bonus Damage]] + [[Potency]])/2&amp;lt;/code&amp;gt; damage, 1 pierce, +3 stunt damage&lt;br /&gt;
&lt;br /&gt;
=== Celestial Leg (L/R) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]]&amp;#039;s leg is made of starstuff.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* +0.2 speed&lt;br /&gt;
* -0.4 armor&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Celestial Path.&amp;#039;&amp;#039;&amp;#039; When hero leaves a tile, 40% chance to make the tile celestial and grant +10 accuracy to allies standing on it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;br /&gt;
[[Category:Blinded]]&lt;/div&gt;</summary>
		<author><name>Cgmcnama</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Celestial&amp;diff=17323</id>
		<title>Celestial</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Celestial&amp;diff=17323"/>
		<updated>2021-07-16T22:21:35Z</updated>

		<summary type="html">&lt;p&gt;Cgmcnama: /* Celestial Arm (L) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Celestial&amp;#039;&amp;#039;&amp;#039; is a [[transformation]] that can be gained by a [[hero]] from the event chain [[Star Dance]]–[[Book of Stars]]–[[Glimmering Pool]].&lt;br /&gt;
&lt;br /&gt;
[[File:Retake the station.PNG|400px|thumb|right|A Celestial hero with Star Hair]]&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;An ethereal sparkle emanates from [[Hero]].&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
The hero gains twinkling &amp;#039;&amp;#039;Star Hair&amp;#039;&amp;#039; and their [[history]] will include:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Hero stepped into a glittering pool one day and emerged with stars in her eyes and constellations etched across her skin.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The event targets heroes with the following stats:&lt;br /&gt;
* Max (Poet, Romantic, Healer) score &amp;gt;= 60, and age &amp;lt; 55&lt;br /&gt;
* Max coward, with preference given to coward in relationship with first target&lt;br /&gt;
* Max goofball, with preference given to goofball in relationship with first target&lt;br /&gt;
&lt;br /&gt;
=== Star Hair ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Points of light twinkle in [[Hero]]&amp;#039;s hair.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blinding Attacks.&amp;#039;&amp;#039;&amp;#039; (Passive) Starlight shines forth from the hero&amp;#039;s attack&amp;#039;s. 25% chance for attacks to [[blind]] enemies.&lt;br /&gt;
&lt;br /&gt;
=== Celestial Arm (First) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;[[Hero]]&amp;#039;s arm is made of star stuff&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Action: Shooting Star&amp;#039;&amp;#039;&amp;#039;: [[Hero]] shoots a burst of star-energy at a nearby foe with his celestial arm.&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{iconify|single action}}, once per turn&lt;br /&gt;
* &amp;lt;code&amp;gt;Damage (1 to 5) + ([[Stat#Bonus Damage|Bonus Damage]] + [[Stat#Potency|Potency]])/2&amp;lt;/code&amp;gt;, 1 pierce&lt;br /&gt;
&lt;br /&gt;
=== Celestial Arm (R) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]] shoots a burst of star-energy at a nearby foe with her celestial arm.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shooting Star&amp;#039;&amp;#039;&amp;#039;. Shoot a burst of star-energy at a nearby foe.&lt;br /&gt;
* {{iconify|single action}}, once per turn&lt;br /&gt;
* 4.0 range (benefits from [[Sharpshooter]])&lt;br /&gt;
* &amp;lt;code&amp;gt;1d5 + ([[Bonus Damage]] + [[Potency]])/2&amp;lt;/code&amp;gt; damage, 1 pierce, +3 stunt damage&lt;br /&gt;
&lt;br /&gt;
=== Celestial Leg (L/R) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]]&amp;#039;s leg is made of starstuff.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* +0.2 speed&lt;br /&gt;
* -0.4 armor&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Celestial Path.&amp;#039;&amp;#039;&amp;#039; When hero leaves a tile, 40% chance to make the tile celestial and grant +10 accuracy to allies standing on it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;br /&gt;
[[Category:Blinded]]&lt;/div&gt;</summary>
		<author><name>Cgmcnama</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Celestial&amp;diff=17322</id>
		<title>Celestial</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Celestial&amp;diff=17322"/>
		<updated>2021-07-16T22:20:38Z</updated>

		<summary type="html">&lt;p&gt;Cgmcnama: /* In-Game Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Celestial&amp;#039;&amp;#039;&amp;#039; is a [[transformation]] that can be gained by a [[hero]] from the event chain [[Star Dance]]–[[Book of Stars]]–[[Glimmering Pool]].&lt;br /&gt;
&lt;br /&gt;
[[File:Retake the station.PNG|400px|thumb|right|A Celestial hero with Star Hair]]&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;An ethereal sparkle emanates from [[Hero]].&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
The hero gains twinkling &amp;#039;&amp;#039;Star Hair&amp;#039;&amp;#039; and their [[history]] will include:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Hero stepped into a glittering pool one day and emerged with stars in her eyes and constellations etched across her skin.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The event targets heroes with the following stats:&lt;br /&gt;
* Max (Poet, Romantic, Healer) score &amp;gt;= 60, and age &amp;lt; 55&lt;br /&gt;
* Max coward, with preference given to coward in relationship with first target&lt;br /&gt;
* Max goofball, with preference given to goofball in relationship with first target&lt;br /&gt;
&lt;br /&gt;
=== Star Hair ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Points of light twinkle in [[Hero]]&amp;#039;s hair.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blinding Attacks.&amp;#039;&amp;#039;&amp;#039; (Passive) Starlight shines forth from the hero&amp;#039;s attack&amp;#039;s. 25% chance for attacks to [[blind]] enemies.&lt;br /&gt;
&lt;br /&gt;
=== Celestial Arm (L) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Hero shoots a burst of star-energy at a nearby foe with his celestial arm.&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Action: Shooting Star&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* {{iconify|single action}}, once per turn&lt;br /&gt;
* &amp;lt;code&amp;gt;Damage (1 to 5) + ([[Stat#Bonus Damage|Bonus Damage]] + [[Stat#Potency|Potency]])/2&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Celestial Arm (R) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]] shoots a burst of star-energy at a nearby foe with her celestial arm.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shooting Star&amp;#039;&amp;#039;&amp;#039;. Shoot a burst of star-energy at a nearby foe.&lt;br /&gt;
* {{iconify|single action}}, once per turn&lt;br /&gt;
* 4.0 range (benefits from [[Sharpshooter]])&lt;br /&gt;
* &amp;lt;code&amp;gt;1d5 + ([[Bonus Damage]] + [[Potency]])/2&amp;lt;/code&amp;gt; damage, 1 pierce, +3 stunt damage&lt;br /&gt;
&lt;br /&gt;
=== Celestial Leg (L/R) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]]&amp;#039;s leg is made of starstuff.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* +0.2 speed&lt;br /&gt;
* -0.4 armor&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Celestial Path.&amp;#039;&amp;#039;&amp;#039; When hero leaves a tile, 40% chance to make the tile celestial and grant +10 accuracy to allies standing on it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;br /&gt;
[[Category:Blinded]]&lt;/div&gt;</summary>
		<author><name>Cgmcnama</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Celestial&amp;diff=17321</id>
		<title>Celestial</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Celestial&amp;diff=17321"/>
		<updated>2021-07-16T22:20:20Z</updated>

		<summary type="html">&lt;p&gt;Cgmcnama: /* In-Game Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Celestial&amp;#039;&amp;#039;&amp;#039; is a [[transformation]] that can be gained by a [[hero]] from the event chain [[Star Dance]]–[[Book of Stars]]–[[Glimmering Pool]].&lt;br /&gt;
&lt;br /&gt;
[[File:Retake the station.PNG|400px|thumb|right|A Celestial hero with Star Hair]]&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;An ethereal sparkle emanates from [[Hero]].&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
test&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
The hero gains twinkling &amp;#039;&amp;#039;Star Hair&amp;#039;&amp;#039; and their [[history]] will include:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Hero stepped into a glittering pool one day and emerged with stars in her eyes and constellations etched across her skin.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The event targets heroes with the following stats:&lt;br /&gt;
* Max (Poet, Romantic, Healer) score &amp;gt;= 60, and age &amp;lt; 55&lt;br /&gt;
* Max coward, with preference given to coward in relationship with first target&lt;br /&gt;
* Max goofball, with preference given to goofball in relationship with first target&lt;br /&gt;
&lt;br /&gt;
=== Star Hair ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Points of light twinkle in [[Hero]]&amp;#039;s hair.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blinding Attacks.&amp;#039;&amp;#039;&amp;#039; (Passive) Starlight shines forth from the hero&amp;#039;s attack&amp;#039;s. 25% chance for attacks to [[blind]] enemies.&lt;br /&gt;
&lt;br /&gt;
=== Celestial Arm (L) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Hero shoots a burst of star-energy at a nearby foe with his celestial arm.&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Action: Shooting Star&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* {{iconify|single action}}, once per turn&lt;br /&gt;
* &amp;lt;code&amp;gt;Damage (1 to 5) + ([[Stat#Bonus Damage|Bonus Damage]] + [[Stat#Potency|Potency]])/2&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Celestial Arm (R) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]] shoots a burst of star-energy at a nearby foe with her celestial arm.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shooting Star&amp;#039;&amp;#039;&amp;#039;. Shoot a burst of star-energy at a nearby foe.&lt;br /&gt;
* {{iconify|single action}}, once per turn&lt;br /&gt;
* 4.0 range (benefits from [[Sharpshooter]])&lt;br /&gt;
* &amp;lt;code&amp;gt;1d5 + ([[Bonus Damage]] + [[Potency]])/2&amp;lt;/code&amp;gt; damage, 1 pierce, +3 stunt damage&lt;br /&gt;
&lt;br /&gt;
=== Celestial Leg (L/R) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]]&amp;#039;s leg is made of starstuff.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* +0.2 speed&lt;br /&gt;
* -0.4 armor&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Celestial Path.&amp;#039;&amp;#039;&amp;#039; When hero leaves a tile, 40% chance to make the tile celestial and grant +10 accuracy to allies standing on it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;br /&gt;
[[Category:Blinded]]&lt;/div&gt;</summary>
		<author><name>Cgmcnama</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Celestial&amp;diff=17320</id>
		<title>Celestial</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Celestial&amp;diff=17320"/>
		<updated>2021-07-16T22:05:24Z</updated>

		<summary type="html">&lt;p&gt;Cgmcnama: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Celestial&amp;#039;&amp;#039;&amp;#039; is a [[transformation]] that can be gained by a [[hero]] from the event chain [[Star Dance]]–[[Book of Stars]]–[[Glimmering Pool]].&lt;br /&gt;
&lt;br /&gt;
[[File:Retake the station.PNG|400px|thumb|right|A Celestial hero with Star Hair]]&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;An ethereal sparkle emanates from [[Hero]].&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
The hero gains twinkling &amp;#039;&amp;#039;Star Hair&amp;#039;&amp;#039; and their [[history]] will include:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Hero stepped into a glittering pool one day and emerged with stars in her eyes and constellations etched across her skin.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The event targets heroes with the following stats:&lt;br /&gt;
* Max (Poet, Romantic, Healer) score &amp;gt;= 60, and age &amp;lt; 55&lt;br /&gt;
* Max coward, with preference given to coward in relationship with first target&lt;br /&gt;
* Max goofball, with preference given to goofball in relationship with first target&lt;br /&gt;
&lt;br /&gt;
=== Star Hair ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Points of light twinkle in [[Hero]]&amp;#039;s hair.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blinding Attacks.&amp;#039;&amp;#039;&amp;#039; (Passive) Starlight shines forth from the hero&amp;#039;s attack&amp;#039;s. 25% chance for attacks to [[blind]] enemies.&lt;br /&gt;
&lt;br /&gt;
=== Celestial Arm (L) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Hero shoots a burst of star-energy at a nearby foe with his celestial arm.&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Action: Shooting Star&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* {{iconify|single action}}, once per turn&lt;br /&gt;
* &amp;lt;code&amp;gt;Damage (1 to 5) + ([[Stat#Bonus Damage|Bonus Damage]] + [[Stat#Potency|Potency]])/2&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Celestial Arm (R) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]] shoots a burst of star-energy at a nearby foe with her celestial arm.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shooting Star&amp;#039;&amp;#039;&amp;#039;. Shoot a burst of star-energy at a nearby foe.&lt;br /&gt;
* {{iconify|single action}}, once per turn&lt;br /&gt;
* 4.0 range (benefits from [[Sharpshooter]])&lt;br /&gt;
* &amp;lt;code&amp;gt;1d5 + ([[Bonus Damage]] + [[Potency]])/2&amp;lt;/code&amp;gt; damage, 1 pierce, +3 stunt damage&lt;br /&gt;
&lt;br /&gt;
=== Celestial Leg (L/R) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]]&amp;#039;s leg is made of starstuff.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* +0.2 speed&lt;br /&gt;
* -0.4 armor&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Celestial Path.&amp;#039;&amp;#039;&amp;#039; When hero leaves a tile, 40% chance to make the tile celestial and grant +10 accuracy to allies standing on it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;br /&gt;
[[Category:Blinded]]&lt;/div&gt;</summary>
		<author><name>Cgmcnama</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Celestial&amp;diff=17319</id>
		<title>Celestial</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Celestial&amp;diff=17319"/>
		<updated>2021-07-16T21:55:23Z</updated>

		<summary type="html">&lt;p&gt;Cgmcnama: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Celestial&amp;#039;&amp;#039;&amp;#039; is a [[transformation]] that can be gained by a [[hero]] from the event chain [[Star Dance]]–[[Book of Stars]]–[[Glimmering Pool]].&lt;br /&gt;
&lt;br /&gt;
[[File:Retake the station.PNG|400px|thumb|right|A Celestial hero with Star Hair]]&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;An ethereal sparkle emanates from [[Hero]].&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
The hero gains twinkling &amp;#039;&amp;#039;Star Hair&amp;#039;&amp;#039; and their [[history]] will include:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Hero stepped into a glittering pool one day and emerged with stars in her eyes and constellations etched across her skin.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The event targets heroes with the following stats:&lt;br /&gt;
* Max (Poet, Romantic, Healer) score &amp;gt;= 60, and age &amp;lt; 55&lt;br /&gt;
* Max coward, with preference given to coward in relationship with first target&lt;br /&gt;
* Max goofball, with preference given to goofball in relationship with first target&lt;br /&gt;
&lt;br /&gt;
=== Star Hair ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Points of light twinkle in [[Hero]]&amp;#039;s hair.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blinding Attacks.&amp;#039;&amp;#039;&amp;#039; (Passive) Starlight shines forth from the hero&amp;#039;s attack&amp;#039;s. 25% chance for attacks to [[blind]] enemies.&lt;br /&gt;
&lt;br /&gt;
=== Celestial Arm (L) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Hero shoots a burst of star-energy at a nearby foe with his celestial arm.&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Action: Shooting Star&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Damage (1 to 5) + (1/2[[Stat#Bonus Damage|Bonus Damage]] + [[Stat#Potency|Potency]])/2&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Celestial Arm (R) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]] shoots a burst of star-energy at a nearby foe with her celestial arm.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Shooting Star&amp;#039;&amp;#039;&amp;#039;. Shoot a burst of star-energy at a nearby foe.&lt;br /&gt;
* {{iconify|single action}}, once per turn&lt;br /&gt;
* 4.0 range (benefits from [[Sharpshooter]])&lt;br /&gt;
* &amp;lt;code&amp;gt;1d5 + ([[Bonus Damage]] + [[Potency]])/2&amp;lt;/code&amp;gt; damage, 1 pierce, +3 stunt damage&lt;br /&gt;
&lt;br /&gt;
=== Celestial Leg (L/R) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;[[Hero]]&amp;#039;s leg is made of starstuff.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* +0.2 speed&lt;br /&gt;
* -0.4 armor&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Celestial Path.&amp;#039;&amp;#039;&amp;#039; When hero leaves a tile, 40% chance to make the tile celestial and grant +10 accuracy to allies standing on it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;br /&gt;
[[Category:Blinded]]&lt;/div&gt;</summary>
		<author><name>Cgmcnama</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Mortificial_Enhancements&amp;diff=17277</id>
		<title>Mortificial Enhancements</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Mortificial_Enhancements&amp;diff=17277"/>
		<updated>2021-07-14T18:34:13Z</updated>

		<summary type="html">&lt;p&gt;Cgmcnama: /* += Heading text =+ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A maimed character can recieve &amp;#039;&amp;#039;&amp;#039;Mortificial Enhancements&amp;#039;&amp;#039;&amp;#039; - clockwork limbs to replace those lost - via a particular event.&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
 &amp;lt;q&amp;gt;[[Hero]] has replaced and augmented parts of his body with mortificial components.&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mortificial Enhancements&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
===Mortificial Enhancements===&lt;br /&gt;
&lt;br /&gt;
This transformation can be acquired during the event [[Troygan the Enchanger]].&lt;br /&gt;
&lt;br /&gt;
=== Braincase or Clockwork Skull (Head) ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Clockwork Skull&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;q&amp;gt; Hero&amp;#039;s weak flesh is replaced with deathless components.&amp;lt;q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Braincase&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;q&amp;gt; [Hero&amp;#039;s] brain is encased in a Mortificial shell. &amp;lt;q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Arm (Left) ===&lt;br /&gt;
&lt;br /&gt;
[[File:BodyModification morthagiArm.png|thumb|right|Character with a Morthagi arm.]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Crossbow&amp;#039;&amp;#039;&amp;#039;: Hero shoots a crossbow bolt at a nearby foe with morthagi prosthetic.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Damage: (1 to 5) + 1/2(Bonus Damage + Potency)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Arm (Right) ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hammer&amp;#039;&amp;#039;&amp;#039;. Pummel, knocking the foe to another tile and dealing additional damage equal to the distance knocked back&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Damage (4 to 7) + 1/2 (Bonus Damage + Potency)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Leg (First) ===&lt;br /&gt;
&lt;br /&gt;
* +0.3 Speed&lt;br /&gt;
* -3 Dodge&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Leg (Second) ===&lt;br /&gt;
&lt;br /&gt;
* +0.3 Speed&lt;br /&gt;
* -5 Dodge&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;/div&gt;</summary>
		<author><name>Cgmcnama</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Mortificial_Enhancements&amp;diff=17276</id>
		<title>Mortificial Enhancements</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Mortificial_Enhancements&amp;diff=17276"/>
		<updated>2021-07-14T18:33:30Z</updated>

		<summary type="html">&lt;p&gt;Cgmcnama: /* Morthagi Arm (Left) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A maimed character can recieve &amp;#039;&amp;#039;&amp;#039;Mortificial Enhancements&amp;#039;&amp;#039;&amp;#039; - clockwork limbs to replace those lost - via a particular event.&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
 &amp;lt;q&amp;gt;[[Hero]] has replaced and augmented parts of his body with mortificial components.&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mortificial Enhancements&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
=+= Heading text =+=&lt;br /&gt;
This transformation can be acquired during the event [[Troygan the Enchanger]].&lt;br /&gt;
&lt;br /&gt;
=== Braincase or Clockwork Skull (Head) ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Clockwork Skull&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;q&amp;gt; Hero&amp;#039;s weak flesh is replaced with deathless components.&amp;lt;q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Braincase&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;q&amp;gt; [Hero&amp;#039;s] brain is encased in a Mortificial shell. &amp;lt;q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Arm (Left) ===&lt;br /&gt;
&lt;br /&gt;
[[File:BodyModification morthagiArm.png|thumb|right|Character with a Morthagi arm.]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Crossbow&amp;#039;&amp;#039;&amp;#039;: Hero shoots a crossbow bolt at a nearby foe with morthagi prosthetic.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Damage: (1 to 5) + 1/2(Bonus Damage + Potency)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Arm (Right) ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hammer&amp;#039;&amp;#039;&amp;#039;. Pummel, knocking the foe to another tile and dealing additional damage equal to the distance knocked back&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Damage (4 to 7) + 1/2 (Bonus Damage + Potency)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Leg (First) ===&lt;br /&gt;
&lt;br /&gt;
* +0.3 Speed&lt;br /&gt;
* -3 Dodge&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Leg (Second) ===&lt;br /&gt;
&lt;br /&gt;
* +0.3 Speed&lt;br /&gt;
* -5 Dodge&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;/div&gt;</summary>
		<author><name>Cgmcnama</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Mortificial_Enhancements&amp;diff=17275</id>
		<title>Mortificial Enhancements</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Mortificial_Enhancements&amp;diff=17275"/>
		<updated>2021-07-14T18:32:42Z</updated>

		<summary type="html">&lt;p&gt;Cgmcnama: /* Specifics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A maimed character can recieve &amp;#039;&amp;#039;&amp;#039;Mortificial Enhancements&amp;#039;&amp;#039;&amp;#039; - clockwork limbs to replace those lost - via a particular event.&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
 &amp;lt;q&amp;gt;[[Hero]] has replaced and augmented parts of his body with mortificial components.&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Mortificial Enhancements&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
=+= Heading text =+=&lt;br /&gt;
This transformation can be acquired during the event [[Troygan the Enchanger]].&lt;br /&gt;
&lt;br /&gt;
=== Braincase or Clockwork Skull (Head) ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Clockwork Skull&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;q&amp;gt; Hero&amp;#039;s weak flesh is replaced with deathless components.&amp;lt;q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Braincase&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;q&amp;gt; [Hero&amp;#039;s] brain is encased in a Mortificial shell. &amp;lt;q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Arm (Left) ===&lt;br /&gt;
&lt;br /&gt;
[[File:BodyModification morthagiArm.png|thumb|right|Character with a Morthagi arm.]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Hero&amp;#039;s left arm is clockwork and bone&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hero shoots a crossbow bolt at a nearby foe with morthagi prosthetic.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Damage: (1 to 5) + 1/2(Bonus Damage + Potency)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Arm (Right) ===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hammer&amp;#039;&amp;#039;&amp;#039;. Pummel, knocking the foe to another tile and dealing additional damage equal to the distance knocked back&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;Damage (4 to 7) + 1/2 (Bonus Damage + Potency)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Leg (First) ===&lt;br /&gt;
&lt;br /&gt;
* +0.3 Speed&lt;br /&gt;
* -3 Dodge&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Leg (Second) ===&lt;br /&gt;
&lt;br /&gt;
* +0.3 Speed&lt;br /&gt;
* -5 Dodge&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;/div&gt;</summary>
		<author><name>Cgmcnama</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Mortificial_Enhancements&amp;diff=17274</id>
		<title>Mortificial Enhancements</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Mortificial_Enhancements&amp;diff=17274"/>
		<updated>2021-07-14T18:29:24Z</updated>

		<summary type="html">&lt;p&gt;Cgmcnama: /* Morthagi Leg (First) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A maimed character can recieve &amp;#039;&amp;#039;&amp;#039;Mortificial Enhancements&amp;#039;&amp;#039;&amp;#039; - clockwork limbs to replace those lost - via a particular event.&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
 &amp;lt;q&amp;gt;[[Hero]] has replaced and augmented parts of his body with mortificial components.&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
This transformation can be acquired during the event [[Troygan the Enchanger]].&lt;br /&gt;
&lt;br /&gt;
=== Mortificial Enhancements ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;...&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Braincase or Clockwork Skull ===&lt;br /&gt;
&lt;br /&gt;
Clockwork Skull:  [Hero&amp;#039;s] weak flesh is replaced with deathless components.&lt;br /&gt;
&lt;br /&gt;
Braincase: [Hero&amp;#039;s] brain is encased in a Mortificial shell.&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Arm (Left) ===&lt;br /&gt;
&lt;br /&gt;
[[File:BodyModification morthagiArm.png|thumb|right|Character with a Morthagi arm.]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Hero&amp;#039;s left arm is clockwork and bone&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Hero] shoots a crossbow bolt at a nearby foe with morthagi prosthetic.&lt;br /&gt;
&lt;br /&gt;
Damage: (1 to 5) + 1/2(Bonus Damage + Potency)&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Arm (Right) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;...&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hammer&amp;#039;&amp;#039;&amp;#039;. Pummel, knocking the foe to another tile and dealing additional damage equal to the distance knocked back&lt;br /&gt;
&lt;br /&gt;
Damage (4 to 7) + 1/2 (Bonus Damage + Potency)&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Leg (First) ===&lt;br /&gt;
&lt;br /&gt;
* +0.3 Speed&lt;br /&gt;
* -3 Dodge&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Leg (Second) ===&lt;br /&gt;
&lt;br /&gt;
* +0.3 Speed&lt;br /&gt;
* -5 Dodge&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;/div&gt;</summary>
		<author><name>Cgmcnama</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Mortificial_Enhancements&amp;diff=17273</id>
		<title>Mortificial Enhancements</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Mortificial_Enhancements&amp;diff=17273"/>
		<updated>2021-07-14T18:27:59Z</updated>

		<summary type="html">&lt;p&gt;Cgmcnama: /* Morthagi Arm (Second) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A maimed character can recieve &amp;#039;&amp;#039;&amp;#039;Mortificial Enhancements&amp;#039;&amp;#039;&amp;#039; - clockwork limbs to replace those lost - via a particular event.&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
 &amp;lt;q&amp;gt;[[Hero]] has replaced and augmented parts of his body with mortificial components.&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
This transformation can be acquired during the event [[Troygan the Enchanger]].&lt;br /&gt;
&lt;br /&gt;
=== Mortificial Enhancements ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;...&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Braincase or Clockwork Skull ===&lt;br /&gt;
&lt;br /&gt;
Clockwork Skull:  [Hero&amp;#039;s] weak flesh is replaced with deathless components.&lt;br /&gt;
&lt;br /&gt;
Braincase: [Hero&amp;#039;s] brain is encased in a Mortificial shell.&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Arm (Left) ===&lt;br /&gt;
&lt;br /&gt;
[[File:BodyModification morthagiArm.png|thumb|right|Character with a Morthagi arm.]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Hero&amp;#039;s left arm is clockwork and bone&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Hero] shoots a crossbow bolt at a nearby foe with morthagi prosthetic.&lt;br /&gt;
&lt;br /&gt;
Damage: (1 to 5) + 1/2(Bonus Damage + Potency)&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Arm (Right) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;...&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hammer&amp;#039;&amp;#039;&amp;#039;. Pummel, knocking the foe to another tile and dealing additional damage equal to the distance knocked back&lt;br /&gt;
&lt;br /&gt;
Damage (4 to 7) + 1/2 (Bonus Damage + Potency)&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Leg (First) ===&lt;br /&gt;
&lt;br /&gt;
* -0.2 Speed&lt;br /&gt;
* +5 Block&lt;br /&gt;
* +0.2 Armor&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Leg (Second) ===&lt;br /&gt;
&lt;br /&gt;
* +0.3 Speed&lt;br /&gt;
* -5 Dodge&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;/div&gt;</summary>
		<author><name>Cgmcnama</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Mortificial_Enhancements&amp;diff=17272</id>
		<title>Mortificial Enhancements</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Mortificial_Enhancements&amp;diff=17272"/>
		<updated>2021-07-14T18:27:03Z</updated>

		<summary type="html">&lt;p&gt;Cgmcnama: /* Morthagi Arm (First) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A maimed character can recieve &amp;#039;&amp;#039;&amp;#039;Mortificial Enhancements&amp;#039;&amp;#039;&amp;#039; - clockwork limbs to replace those lost - via a particular event.&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
 &amp;lt;q&amp;gt;[[Hero]] has replaced and augmented parts of his body with mortificial components.&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
This transformation can be acquired during the event [[Troygan the Enchanger]].&lt;br /&gt;
&lt;br /&gt;
=== Mortificial Enhancements ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;...&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Braincase or Clockwork Skull ===&lt;br /&gt;
&lt;br /&gt;
Clockwork Skull:  [Hero&amp;#039;s] weak flesh is replaced with deathless components.&lt;br /&gt;
&lt;br /&gt;
Braincase: [Hero&amp;#039;s] brain is encased in a Mortificial shell.&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Arm (Left) ===&lt;br /&gt;
&lt;br /&gt;
[[File:BodyModification morthagiArm.png|thumb|right|Character with a Morthagi arm.]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Hero&amp;#039;s left arm is clockwork and bone&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Hero] shoots a crossbow bolt at a nearby foe with morthagi prosthetic.&lt;br /&gt;
&lt;br /&gt;
Damage: (1 to 5) + 1/2(Bonus Damage + Potency)&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Arm (Second) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;...&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hammer&amp;#039;&amp;#039;&amp;#039;. Pummel, knocking the foe to another tile and dealing additional damage equal to the distance knocked back&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Leg (First) ===&lt;br /&gt;
&lt;br /&gt;
* -0.2 Speed&lt;br /&gt;
* +5 Block&lt;br /&gt;
* +0.2 Armor&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Leg (Second) ===&lt;br /&gt;
&lt;br /&gt;
* +0.3 Speed&lt;br /&gt;
* -5 Dodge&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;/div&gt;</summary>
		<author><name>Cgmcnama</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Mortificial_Enhancements&amp;diff=17271</id>
		<title>Mortificial Enhancements</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Mortificial_Enhancements&amp;diff=17271"/>
		<updated>2021-07-14T18:24:54Z</updated>

		<summary type="html">&lt;p&gt;Cgmcnama: /* Braincase or Clockwork Skull */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A maimed character can recieve &amp;#039;&amp;#039;&amp;#039;Mortificial Enhancements&amp;#039;&amp;#039;&amp;#039; - clockwork limbs to replace those lost - via a particular event.&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
 &amp;lt;q&amp;gt;[[Hero]] has replaced and augmented parts of his body with mortificial components.&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
This transformation can be acquired during the event [[Troygan the Enchanger]].&lt;br /&gt;
&lt;br /&gt;
=== Mortificial Enhancements ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;...&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Braincase or Clockwork Skull ===&lt;br /&gt;
&lt;br /&gt;
Clockwork Skull:  [Hero&amp;#039;s] weak flesh is replaced with deathless components.&lt;br /&gt;
&lt;br /&gt;
Braincase: [Hero&amp;#039;s] brain is encased in a Mortificial shell.&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Arm (First) ===&lt;br /&gt;
&lt;br /&gt;
[[File:BodyModification morthagiArm.png|thumb|right|Character with a Morthagi arm.]]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Hero&amp;#039;s left arm is clockwork and bone&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adds action &amp;#039;&amp;#039;&amp;#039;Wrist Bolt&amp;#039;&amp;#039;&amp;#039;: Shoots a crossbow bolt at a nearby foe with his Morthagi prosthetic.&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Arm (Second) ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;...&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Hammer&amp;#039;&amp;#039;&amp;#039;. Pummel, knocking the foe to another tile and dealing additional damage equal to the distance knocked back&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Leg (First) ===&lt;br /&gt;
&lt;br /&gt;
* -0.2 Speed&lt;br /&gt;
* +5 Block&lt;br /&gt;
* +0.2 Armor&lt;br /&gt;
&lt;br /&gt;
=== Morthagi Leg (Second) ===&lt;br /&gt;
&lt;br /&gt;
* +0.3 Speed&lt;br /&gt;
* -5 Dodge&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;/div&gt;</summary>
		<author><name>Cgmcnama</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Sylvan&amp;diff=17254</id>
		<title>Sylvan</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Sylvan&amp;diff=17254"/>
		<updated>2021-07-13T17:02:27Z</updated>

		<summary type="html">&lt;p&gt;Cgmcnama: /* Sylvan Arm (Second) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sylvanhero.PNG|200px|thumb|right|A Sylvan hero. (Doesn&amp;#039;t their hair look good?)]]&lt;br /&gt;
&lt;br /&gt;
A hero can become &amp;#039;&amp;#039;&amp;#039;Sylvan&amp;#039;&amp;#039;&amp;#039; as a result of the [[event]] [[Drifters]]. &lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Marked with green after sleeping in a spirit&amp;#039;s clearing.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
The [[hero]]&amp;#039;s hair turns green, and a swirl of green marks their face.&lt;br /&gt;
&lt;br /&gt;
=== Sylvan Tattoo ===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;Green pulses through [[Hero]]&amp;#039;s face and hair.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* +5 Retirement Age&lt;br /&gt;
* –5 Tenacity.&lt;br /&gt;
&lt;br /&gt;
=== Sylvan Arm (First) ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Invigoration&amp;#039;&amp;#039;&amp;#039;. Touch an adjacent target to grant 2 temporary health, twice per combat&lt;br /&gt;
&lt;br /&gt;
=== Sylvan Arm (Second) ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Witherbolt.&amp;#039;&amp;#039;&amp;#039; Sends a chaotic bolt of withering energy, that leaps up to 3 targets,  doubling in damage for each enemy hit. (1-2-4)&lt;br /&gt;
&lt;br /&gt;
Initial Damage: 1/4 (Bonus Damage + Potency)&lt;br /&gt;
&lt;br /&gt;
=== Sylvan Leg (First) ===&lt;br /&gt;
* -0.2 Speed&lt;br /&gt;
* +8 Dodge&lt;br /&gt;
&lt;br /&gt;
=== Sylvan Leg (Second) ===&lt;br /&gt;
* -0.2 Speed&lt;br /&gt;
* +1 Health&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;/div&gt;</summary>
		<author><name>Cgmcnama</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=All_the_Sweltering_Stars&amp;diff=17241</id>
		<title>All the Sweltering Stars</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=All_the_Sweltering_Stars&amp;diff=17241"/>
		<updated>2021-07-11T22:40:07Z</updated>

		<summary type="html">&lt;p&gt;Cgmcnama: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
| event = All the Sweltering Stars&lt;br /&gt;
| image = Alltheswelteringstars1.PNG  &lt;br /&gt;
| author = Douglas Austin&lt;br /&gt;
| type = Arrive at hostile site&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The party see a shooting star - is it a good omen?&lt;br /&gt;
&lt;br /&gt;
== Choices ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;1. &amp;quot;The old song wants to rise out of me&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Success&amp;#039;&amp;#039;&amp;#039;: Hero gains the [[Starheart]] augment. Begin combat with {{Fortitude}}.&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Fail&amp;#039;&amp;#039;&amp;#039;: Begin combat with {{Fortitude}}.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;2. &amp;quot;The stars have always told their own stories.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Success&amp;#039;&amp;#039;&amp;#039;: Hero permanently gains +0.3 to +0.6 armor or warding. Begin combat with {{Stoicism}}.&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Fail&amp;#039;&amp;#039;&amp;#039;: Begin combat with {{Stoicism}}.&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;3. &amp;quot;Maybe &amp;lt;Hero&amp;gt; sees something I don&amp;#039;t.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
:{| role=&amp;quot;presentation&amp;quot; class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
| &amp;lt;strong&amp;gt;Outcome&amp;lt;/strong&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Success&amp;#039;&amp;#039;&amp;#039;: Permanently increase retirement age or health. Begin combat with {{Insight}}.&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;Fail&amp;#039;&amp;#039;&amp;#039;: Begin combat with {{Insight}}.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
All three options are based off Charisma checks. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;110 - (Charisma +d100) = chance of failure.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=packed heights=150px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
File:Alltheswelteringstars1.PNG|A good omen?&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Event]]&lt;/div&gt;</summary>
		<author><name>Cgmcnama</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Crowtouched&amp;diff=17240</id>
		<title>Crowtouched</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Crowtouched&amp;diff=17240"/>
		<updated>2021-07-11T22:33:51Z</updated>

		<summary type="html">&lt;p&gt;Cgmcnama: /* Crow Head */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[hero]] can become &amp;#039;&amp;#039;&amp;#039;Crowtouched&amp;#039;&amp;#039;&amp;#039; after encountering a mysterious woman during the event [[As The Crow Flies]]. It is a permanent [[transformation]]. &lt;br /&gt;
&lt;br /&gt;
[[File:CrowWoman.png|200px|thumb|right|The mysterious Crow Woman...]]&lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;lt;q&amp;gt;[[Hero]]&amp;#039;s inner crow is showing.&amp;lt;/q&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
&lt;br /&gt;
A Crowtouched hero may be given &amp;#039;&amp;#039;&amp;#039;Crow Wings&amp;#039;&amp;#039;&amp;#039; or a &amp;#039;&amp;#039;&amp;#039;Crow Head&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
The event targets a character with the hook &amp;#039;&amp;#039;&amp;#039;[[hook|Mysterious]]&amp;#039;&amp;#039;&amp;#039; and a &amp;#039;&amp;#039;&amp;#039;[[Stat#Bookish|Bookish]] score &amp;gt;= 200&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
=== Crow Head ===&lt;br /&gt;
&lt;br /&gt;
[[File: Crowhead.png|thumb|200px|right|A hero with a Crowhead]]&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;lt;q&amp;gt;[[Hero]] has mean peck and a loud call.&amp;lt;/q&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Crow Peck.&amp;#039;&amp;#039;&amp;#039; Peck a nearby foe with your crow beak.&lt;br /&gt;
&lt;br /&gt;
* Bulleted list item&lt;br /&gt;
&lt;br /&gt;
Damage: 1–6 + (Bonus Damage + Potency)/2  (&amp;#039;&amp;#039;Blinds on Stunt&amp;#039;&amp;#039;)&lt;br /&gt;
&lt;br /&gt;
=== Crow Wings ===&lt;br /&gt;
&lt;br /&gt;
[[File:Crowtouched.PNG|thumb|200px|right|A hero with Crow Wings]]&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;lt;q&amp;gt;[Name] has a pair of Crow Wings.&amp;lt;/q&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Crow Wings adds&lt;br /&gt;
* +1 [[Stat#Speed|Speed]]&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Action: Fly&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* &amp;#039;&amp;#039;[Name] can fly over enemies and obstacles (removes hidden).&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== Crow Leg ===&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;lt;q&amp;gt;[Name]&amp;#039;s leg is crowish.&amp;lt;/q&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Crow leg gives:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;+0&amp;#039;&amp;#039;&amp;#039; Speed&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Stalker&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* +1.7 [[Stat#Speed|Speed]] per each tile moved before attacking (max: 10 stacks).&lt;br /&gt;
&lt;br /&gt;
=== Crow Tail ===&lt;br /&gt;
&lt;br /&gt;
 &amp;#039;&amp;#039;&amp;lt;q&amp;gt;[Name] has a feathery crow tail.&amp;lt;/q&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Crow tail gives: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Evade&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* +1.7 [[Stat#Dodge|Dodge]] per each tile moved until start of next turn (max: 10 stacks).&lt;br /&gt;
&lt;br /&gt;
== Related Events ==&lt;br /&gt;
&lt;br /&gt;
* [[Fodder]]&amp;lt;br /&amp;gt;&lt;br /&gt;
* [[Shiny]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Transformation]]&lt;/div&gt;</summary>
		<author><name>Cgmcnama</name></author>
	</entry>
</feed>