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	<id>https://wildermyth.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RodriguezCIA</id>
	<title>Wildermyth Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wildermyth.com/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RodriguezCIA"/>
	<link rel="alternate" type="text/html" href="https://wildermyth.com/wiki/Special:Contributions/RodriguezCIA"/>
	<updated>2026-04-07T17:56:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wildermyth.com/w/index.php?title=Hero&amp;diff=17074</id>
		<title>Hero</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Hero&amp;diff=17074"/>
		<updated>2021-07-03T20:58:44Z</updated>

		<summary type="html">&lt;p&gt;RodriguezCIA: warrior potency 0,3 --&amp;gt; 0,4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Heroes are the . . . uh, heroes . . . of the game. Each hero has a [[personality]], acquires or develops [[Equipment#Augments|augments]] over time, and carries [[equipment]].&lt;br /&gt;
&lt;br /&gt;
Heroes travel in a [[party]]. The party starts as a [[bunch of farmers]] and every hero develops over time. A farmer can become a [[warrior]], a [[hunter]], or a [[mystic]].&lt;br /&gt;
&lt;br /&gt;
Heroes have:&lt;br /&gt;
* [[History]], which develops through play&lt;br /&gt;
* [[Aspect]]s, including character [[hook]]s&lt;br /&gt;
* [[Stat]]s&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
One recruitment event is offered per chapter, in which the player can pay [[legacy point]]s to hire a new hero for the party. &lt;br /&gt;
&lt;br /&gt;
Any time the party has fewer than 3 members another recruitment event will be offered.&lt;br /&gt;
&lt;br /&gt;
The [[Bard (Ability)|Bard]] ability reduces the cost of recruitment by 1 LP.&lt;br /&gt;
&lt;br /&gt;
During [[interval]]s, a child of one of the heroes will often join the party for free.&lt;br /&gt;
&lt;br /&gt;
=== Legacy recruits ===&lt;br /&gt;
&lt;br /&gt;
You can choose to recruit heroes from your [[legacy]], for +1 LP cost per [[legacy tier]] (stars). The legacy hero returns as a younger version of their past self, including permanent Aspects and personality. They start at level equal to their legacy tier. (Think of it perhaps as a descendent or reincarnated self, or the way folktales of a character will put them in a hundred places, in a hundred stories at once.) You can choose a number of their previous Abilities for them to return with, equal to their [[legacy tier]]. They arrive equipped with tier-1 versions of their prior equipment, including any elemental enchantment but not other augments. &lt;br /&gt;
&lt;br /&gt;
Returning with permanent Aspects means that if they lost a limb previously, it&amp;#039;s still lost, and if they gained a transformation or pet, they return with it.&lt;br /&gt;
&lt;br /&gt;
When the [[overland map]] is generated at the start of the game, it is determined which legacy heroes live in which towns. They can be recruited in only one place each.&lt;br /&gt;
&lt;br /&gt;
== Class and Abilities ==&lt;br /&gt;
&lt;br /&gt;
Each hero is trained in a [[class]] as one of [[warrior]], [[hunter]], or [[mystic]]. They gain [[Stat#Experience|experience]] through combat and at thresholds they &amp;#039;&amp;#039;promote&amp;#039;&amp;#039; to a higher level.&lt;br /&gt;
&lt;br /&gt;
=== Experience and promotion ===&lt;br /&gt;
&lt;br /&gt;
The party gains 13-19 xp (10+3d3 xp) for a successful [[mission]], divided as evenly as possible among heroes who finished the mission. Certain events may also grant xp.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable col-1-center col-3-right col-4-right col-5-right&amp;quot;&lt;br /&gt;
! Level !! Title !! Warrior !! Hunter !! Mystic&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Greenhorn || 0 xp || 0 xp  || 0 xp  &lt;br /&gt;
|- &lt;br /&gt;
| 2 || Bloodhorn || 20 || 30 || 36  &lt;br /&gt;
|- &lt;br /&gt;
| 3 || Bluehorn || 50 || 76  || 90  &lt;br /&gt;
|- &lt;br /&gt;
| 4 || Bronzehorn || 90 || 138 || 162&lt;br /&gt;
|- &lt;br /&gt;
| 5 || Silverhorn || 140 || 216 ||  252&lt;br /&gt;
|- &lt;br /&gt;
| 6 || Goldhorn || 200 || 310 ||  360&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Blackhorn || 270 || 420 || 486&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Starting with Greenhorn, each time a character &amp;#039;&amp;#039;promotes&amp;#039;&amp;#039;, they gain an [[ability]]. The player is offered a random choice of three new abilities to select from, plus (if available) a fourth choice that is an &amp;#039;&amp;#039;upgrade&amp;#039;&amp;#039; of one of their current abilities. Some abilities are specific to a class, and some are [[:Category:General abilities|general abilities]] available to any hero.&lt;br /&gt;
&lt;br /&gt;
Each ability has one possible upgrade. If all of the hero&amp;#039;s abilities are already upgraded, then no upgrade option is offered.&lt;br /&gt;
&lt;br /&gt;
Heroes can also promote and gain [[Ability|abilities]] by completing [[Opportunity|Opportunities]] ([[hook]] events).&lt;br /&gt;
&lt;br /&gt;
With each promotion, heroes also gain additional stats according to their class:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable col-2-center col-3-center col-4-center&amp;quot;&lt;br /&gt;
! Stat !! Warrior !! Hunter !! Mystic&lt;br /&gt;
|- &lt;br /&gt;
| Health || 1 || 1 || 0,9&lt;br /&gt;
|-&lt;br /&gt;
| Recovery Rate || 5 || 3 || 3&lt;br /&gt;
|- &lt;br /&gt;
| Speed || || 0,2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Armor || 0,3 || 0,2 || 0,1&lt;br /&gt;
|-&lt;br /&gt;
| Warding || 0,3 || 0,4 || 0,4&lt;br /&gt;
|-&lt;br /&gt;
| Melee Accuracy || 2 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Range Accuracy || 2 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| Bonus Damage || 0,6 || 0,4 || 0,2&lt;br /&gt;
|-&lt;br /&gt;
| Potency || 0,4 || 0,4 || 0,5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
&lt;br /&gt;
* See [[Equipment]]&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
* See [[Relationship]]s&lt;br /&gt;
&lt;br /&gt;
== Injury and Healing ==&lt;br /&gt;
&lt;br /&gt;
When heroes take [[Combat mechanics#Damage|damage]] they are given a transient stat called Injury, that is subtracted from Health to give current health.&lt;br /&gt;
&lt;br /&gt;
Injuries heal when time passes on the [[overland map]]. Healing rate is determined by:&lt;br /&gt;
* The hero&amp;#039;s [[Stat#Recovery_Rate|recovery rate]] stat, which is modified by their age&lt;br /&gt;
* The hero&amp;#039;s activity during healing. Healing is faster resting in Towns or Stations, and slower while travelling. The remaining Injury and current healing modifier is shown on the [[hero portrait]].&lt;br /&gt;
&lt;br /&gt;
== Death and Maiming ==&lt;br /&gt;
&lt;br /&gt;
When a hero loses their last hit point, they get a [[mortal choice]]: either die immediately in exchange for a boon for the rest of the party, or be maimed and wait to be rescued by the surviving heroes at the end of the battle.&lt;br /&gt;
&lt;br /&gt;
Maimed heroes lose a randomly-selected limb, which gets replaced with a prosthetic. Heroes with only one hand cannot use two-handed or offhand items. If an event replaces an arm causing a hero to have no weapon, they pick up a basic weapon. Losing a leg causes the hero to move more slowly (the prosthetic leg grants less speed than a natural leg does). Maimed heroes do not receive their replacement limb immediately, but must return to the nearest safe [[Town]] to heal first.&lt;br /&gt;
&lt;br /&gt;
If the hero has an aspect that can replace limbs they get [[theme|special versions]] instead of a standard hook or peg leg. In some cases the replacement can be an upgrade from human normal. If a partially-transformed hero falls again and loses another limb, they always lose one of their remaining human limbs, not a transformed one.&lt;br /&gt;
&lt;br /&gt;
Heroes can be maimed at most once per [[chapter]]. If they fall a second time they die, and do not get a [[mortal choice]] boon.&lt;br /&gt;
&lt;br /&gt;
If a character dies in battle, you can build them a memorial tomb afterwards. This adds them to your [[legacy]].&lt;br /&gt;
&lt;br /&gt;
== Retirement ==&lt;br /&gt;
&lt;br /&gt;
When a hero exceeds [[Stat#Retirement_Age|retirement age]] &amp;#039;&amp;#039;during&amp;#039;&amp;#039; a [[chapter]], they will retire in the [[interval]] at the end of the chapter, taking their gear with them. They will be automatically added to your [[legacy]] if you win the campaign, and the party gains +3 LP (or maybe LP=Level?). You will get the option to have them train a younger character, passing along 25% of their experience points.&lt;br /&gt;
&lt;br /&gt;
* e.g If the hero&amp;#039;s retirement age is 65, they will trigger &amp;quot;retire at the end of this chapter&amp;quot; the day they turn 66.&lt;br /&gt;
&lt;br /&gt;
* If a hero reaches retirement age during an [[Interval]], they will adventure for one more chapter and &amp;#039;&amp;#039;then&amp;#039;&amp;#039; retire.&lt;br /&gt;
* If a hero earns a bonus to retirement age during a chapter, they will cancel retirement plans that no longer apply.&lt;br /&gt;
* Every hero has a hidden birthday.&lt;br /&gt;
&lt;br /&gt;
[[Category:Class]]&lt;br /&gt;
[[Category:Character]]&lt;/div&gt;</summary>
		<author><name>RodriguezCIA</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Raider&amp;diff=16953</id>
		<title>Raider</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Raider&amp;diff=16953"/>
		<updated>2021-06-29T03:04:32Z</updated>

		<summary type="html">&lt;p&gt;RodriguezCIA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Raider&amp;#039;&amp;#039;&amp;#039; is an active [[Warrior]] [[:Category:Ability|ability]]. &lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
====Raider====&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) As a swift action, once per turn, [[Hero]] can start a fire in an empty tile, or break a piece of adjacent scenery dealing &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039; damage to all foes adjacent to the scenery.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Raider+====&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) As a swift action, once per turn, [[Hero]] can start a fire &amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;on a foe&amp;lt;/font&amp;gt; or empty tile, or break a piece of adjacent scenery dealing &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039; damage to all foes adjacent to the scenery.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
====Raider====&lt;br /&gt;
* Action: {{iconify|swift action}}&lt;br /&gt;
* [[Damage]]: &amp;lt;code&amp;gt;1 + 1/2([[Bonus Damage]] + [[Potency]])&amp;lt;/code&amp;gt;&lt;br /&gt;
* Range: 1&lt;br /&gt;
* Note: does count as an attack for flanking&lt;br /&gt;
&lt;br /&gt;
====Raider+====&lt;br /&gt;
* [[Damage]]: &amp;lt;code&amp;gt;2 + [[Bonus Damage]] + [[Potency]]&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
Destroying scenery can be useful to take away cover from opponents, to clear a path for movement, or to deny interfusion effects to enemy spellcasters.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Warrior abilities]]&lt;/div&gt;</summary>
		<author><name>RodriguezCIA</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Shieldshear&amp;diff=16952</id>
		<title>Shieldshear</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Shieldshear&amp;diff=16952"/>
		<updated>2021-06-29T03:04:17Z</updated>

		<summary type="html">&lt;p&gt;RodriguezCIA: Upgraded ability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Shieldshear&amp;#039;&amp;#039;&amp;#039; is an active [[Warrior]] [[:Category:Ability|ability]]. &lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
====Shieldshear====&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) Once every other turn, as a swift action, [[Hero]] shreds &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039; of a foe&amp;#039;s armor with his weapon.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shieldshear+====&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) As a swift action &amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;(no cooldown)&amp;lt;/font&amp;gt;, [[Hero]] shreds &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039; of a foe&amp;#039;s armor with his weapon.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
* Action: {{iconify|swift action}}&lt;br /&gt;
* [[Shred]]: &amp;lt;code&amp;gt;2 + 1/2 [[Potency]]&amp;lt;/code&amp;gt;&lt;br /&gt;
* Range: weapon&amp;#039;s range&lt;br /&gt;
* Note: doesn&amp;#039;t work with a ranged weapon&lt;br /&gt;
* Note: does count as an attack for flanking&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
Use it to break down the armor of well-defended foes. &lt;br /&gt;
&lt;br /&gt;
[[Category:Battle]]&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Warrior abilities]]&lt;/div&gt;</summary>
		<author><name>RodriguezCIA</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Raider&amp;diff=16951</id>
		<title>Raider</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Raider&amp;diff=16951"/>
		<updated>2021-06-29T02:59:55Z</updated>

		<summary type="html">&lt;p&gt;RodriguezCIA: Updating (1.0+334) + Upgraded ability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Raider&amp;#039;&amp;#039;&amp;#039; is an active [[Warrior]] [[:Category:Ability|ability]]. &lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
====Raider====&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) As a swift action, once per turn, [[Hero]] can start a fire in an empty tile, or break a piece of adjacent scenery dealing &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039; damage to all foes adjacent to the scenery.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Raider+====&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) As a swift action, once per turn, [[Hero]] can start a fire &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;on a foe&amp;lt;/font&amp;gt; or empty tile, or break a piece of adjacent scenery dealing &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039; damage to all foes adjacent to the scenery.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
====Raider====&lt;br /&gt;
* Action: {{iconify|swift action}}&lt;br /&gt;
* [[Damage]]: &amp;lt;code&amp;gt;1 + 1/2([[Bonus Damage]] + [[Potency]])&amp;lt;/code&amp;gt;&lt;br /&gt;
* Range: 1&lt;br /&gt;
* Note: does count as an attack for flanking&lt;br /&gt;
&lt;br /&gt;
====Raider+====&lt;br /&gt;
* [[Damage]]: &amp;lt;code&amp;gt;2 + [[Bonus Damage]] + [[Potency]]&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
Destroying scenery can be useful to take away cover from opponents, to clear a path for movement, or to deny interfusion effects to enemy spellcasters.&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Warrior abilities]]&lt;/div&gt;</summary>
		<author><name>RodriguezCIA</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Shieldshear&amp;diff=16948</id>
		<title>Shieldshear</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Shieldshear&amp;diff=16948"/>
		<updated>2021-06-29T02:06:11Z</updated>

		<summary type="html">&lt;p&gt;RodriguezCIA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Shieldshear&amp;#039;&amp;#039;&amp;#039; is an active [[Warrior]] [[:Category:Ability|ability]]. &lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
====Shieldshear====&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) Once every other turn, as a swift action, [[Hero]] shreds &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039; of a foe&amp;#039;s armor with his weapon.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Shieldshear+====&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) As a swift action (no cooldown), [[Hero]] shreds &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039; of a foe&amp;#039;s armor with his weapon.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
* Action: {{iconify|swift action}}&lt;br /&gt;
* [[Shred]]: &amp;lt;code&amp;gt;2 + 1/2 [[Potency]]&amp;lt;/code&amp;gt;&lt;br /&gt;
* Range: weapon&amp;#039;s range&lt;br /&gt;
* Note: doesn&amp;#039;t work with a ranged weapon&lt;br /&gt;
* Note: does count as an attack for flanking&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
Use it to break down the armor of well-defended foes. &lt;br /&gt;
&lt;br /&gt;
[[Category:Battle]]&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Warrior abilities]]&lt;/div&gt;</summary>
		<author><name>RodriguezCIA</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Shieldshear&amp;diff=16933</id>
		<title>Shieldshear</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Shieldshear&amp;diff=16933"/>
		<updated>2021-06-28T03:03:35Z</updated>

		<summary type="html">&lt;p&gt;RodriguezCIA: Updating (1.0+334)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Shieldshear&amp;#039;&amp;#039;&amp;#039; is an active [[Warrior]] [[:Category:Ability|ability]]. &lt;br /&gt;
&lt;br /&gt;
==In-Game Description==&lt;br /&gt;
 &amp;lt;q&amp;gt;&amp;#039;&amp;#039;(Active) Once every other turn, as a swift action, [[Hero]] shreds X of a foe&amp;#039;s armor with his weapon.&amp;#039;&amp;#039;&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifics==&lt;br /&gt;
* {{iconify|Swift action}}&lt;br /&gt;
* [[Shred]] &amp;lt;code&amp;gt;2 + 1/2 [[Potency]]&amp;lt;/code&amp;gt;&lt;br /&gt;
* Same range as weapon&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
Use it to break down the armor of well-defended foes. Counts as an attack for flanking.&lt;br /&gt;
&lt;br /&gt;
[[Category:Battle]]&lt;br /&gt;
[[Category:Ability]]&lt;br /&gt;
[[Category:Warrior abilities]]&lt;/div&gt;</summary>
		<author><name>RodriguezCIA</name></author>
	</entry>
</feed>