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	<id>https://wildermyth.com/w/index.php?action=history&amp;feed=atom&amp;title=Wield</id>
	<title>Wield - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wildermyth.com/w/index.php?action=history&amp;feed=atom&amp;title=Wield"/>
	<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Wield&amp;action=history"/>
	<updated>2026-04-10T14:58:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.36.1</generator>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Wield&amp;diff=14352&amp;oldid=prev</id>
		<title>Peffers at 20:28, 27 December 2019</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Wield&amp;diff=14352&amp;oldid=prev"/>
		<updated>2019-12-27T20:28:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:28, 27 December 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wield&amp;#039;&amp;#039;&amp;#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is &lt;/del&gt;a weapon [[stat]] ranging from 1-5 that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;indicates &lt;/del&gt;how fast a [[Equipment#Weapons|weapon]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is&lt;/del&gt;. Light (high-wield) weapons are harder to [[Combat_mechanics#Dodge|dodge]], while heavy (low-wield) weapons are easier.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;&amp;#039;&amp;#039;This stat is obsolete. It was removed in patch 0.11+103.&amp;#039;&amp;#039;&amp;#039;&amp;lt;ref&amp;gt;https://steamcommunity.com/gid/103582791461303572/announcements/detail/1714113379475409744&amp;lt;/ref&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wield&amp;#039;&amp;#039;&amp;#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was &lt;/ins&gt;a weapon [[stat]] ranging from 1-5 that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;indicated &lt;/ins&gt;how fast a [[Equipment#Weapons|weapon]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was&lt;/ins&gt;. Light (high-wield) weapons are harder to [[Combat_mechanics#Dodge|dodge]], while heavy (low-wield) weapons are easier.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Battle]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Peffers</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Wield&amp;diff=12250&amp;oldid=prev</id>
		<title>Croald at 18:57, 22 November 2019</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Wield&amp;diff=12250&amp;oldid=prev"/>
		<updated>2019-11-22T18:57:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:57, 22 November 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wield&amp;#039;&amp;#039;&amp;#039; is a weapon [[stat]] ranging from 1-5 that indicates how fast a [[Equipment#Weapons|weapon]] is. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Heavy &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;low&lt;/del&gt;-wield) weapons are harder to [[Combat_mechanics#&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Block&lt;/del&gt;|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;block&lt;/del&gt;]], while &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;light &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high&lt;/del&gt;-wield) weapons are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;harder to [[Combat_mechanics#Dodge|dodge]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wield&amp;#039;&amp;#039;&amp;#039; is a weapon [[stat]] ranging from 1-5 that indicates how fast a [[Equipment#Weapons|weapon]] is. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Light &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high&lt;/ins&gt;-wield) weapons are harder to [[Combat_mechanics#&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dodge&lt;/ins&gt;|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dodge&lt;/ins&gt;]], while &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heavy &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;low&lt;/ins&gt;-wield) weapons are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;easier&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Croald</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Wield&amp;diff=12237&amp;oldid=prev</id>
		<title>Croald at 18:26, 22 November 2019</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Wield&amp;diff=12237&amp;oldid=prev"/>
		<updated>2019-11-22T18:26:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:26, 22 November 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wield&amp;#039;&amp;#039;&amp;#039; is a weapon [[stat]] ranging from 1-5 that indicates how fast a [[weapon]] is. Heavy (low-wield) weapons are harder to [[Combat_mechanics#Block|block]], while light (high-wield) weapons are harder to [[Combat_mechanics#Dodge|dodge]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wield&amp;#039;&amp;#039;&amp;#039; is a weapon [[stat]] ranging from 1-5 that indicates how fast a [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Equipment#Weapons|&lt;/ins&gt;weapon]] is. Heavy (low-wield) weapons are harder to [[Combat_mechanics#Block|block]], while light (high-wield) weapons are harder to [[Combat_mechanics#Dodge|dodge]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Croald</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Wield&amp;diff=12236&amp;oldid=prev</id>
		<title>Croald at 18:25, 22 November 2019</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Wield&amp;diff=12236&amp;oldid=prev"/>
		<updated>2019-11-22T18:25:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:25, 22 November 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wield&amp;#039;&amp;#039;&amp;#039; is a weapon [[stat]] ranging from 1-5 that indicates how fast a [[weapon]] is. Heavy (low-wield) weapons are harder to [[block]], while light (high-wield) weapons are harder to [[dodge]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wield&amp;#039;&amp;#039;&amp;#039; is a weapon [[stat]] ranging from 1-5 that indicates how fast a [[weapon]] is. Heavy (low-wield) weapons are harder to [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Combat_mechanics#Block|&lt;/ins&gt;block]], while light (high-wield) weapons are harder to [[&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Combat_mechanics#Dodge|&lt;/ins&gt;dodge]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Croald</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Wield&amp;diff=12235&amp;oldid=prev</id>
		<title>Croald at 18:25, 22 November 2019</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Wield&amp;diff=12235&amp;oldid=prev"/>
		<updated>2019-11-22T18:25:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:25, 22 November 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wield&amp;#039;&amp;#039;&amp;#039; is a [[stat]] ranging from 1-5 that indicates how &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heavy &lt;/del&gt;a [[weapon]] is. Heavy (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high&lt;/del&gt;-wield) weapons are harder to [[block]], while light (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;low&lt;/del&gt;-wield) weapons are harder to [[dodge]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wield&amp;#039;&amp;#039;&amp;#039; is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapon &lt;/ins&gt;[[stat]] ranging from 1-5 that indicates how &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fast &lt;/ins&gt;a [[weapon]] is. Heavy (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;low&lt;/ins&gt;-wield) weapons are harder to [[block]], while light (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;high&lt;/ins&gt;-wield) weapons are harder to [[dodge]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Croald</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Wield&amp;diff=11329&amp;oldid=prev</id>
		<title>SaboTabby at 03:30, 15 March 2019</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Wield&amp;diff=11329&amp;oldid=prev"/>
		<updated>2019-03-15T03:30:17Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 03:30, 15 March 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wield&amp;#039;&amp;#039;&amp;#039; is a [[stat]] ranging from 1-5 that indicates how heavy a [[weapon]] is. Heavy (high-wield) weapons are harder to [[block]], while light (low-wield) weapons are harder to dodge.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wield&amp;#039;&amp;#039;&amp;#039; is a [[stat]] ranging from 1-5 that indicates how heavy a [[weapon]] is. Heavy (high-wield) weapons are harder to [[block]], while light (low-wield) weapons are harder to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;dodge&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wildermyth_com-wm_wiki_:diff::1.12:old-11328:rev-11329 --&gt;
&lt;/table&gt;</summary>
		<author><name>SaboTabby</name></author>
	</entry>
	<entry>
		<id>https://wildermyth.com/w/index.php?title=Wield&amp;diff=11328&amp;oldid=prev</id>
		<title>SaboTabby: Creating wield</title>
		<link rel="alternate" type="text/html" href="https://wildermyth.com/w/index.php?title=Wield&amp;diff=11328&amp;oldid=prev"/>
		<updated>2019-03-15T03:29:57Z</updated>

		<summary type="html">&lt;p&gt;Creating wield&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Wield&amp;#039;&amp;#039;&amp;#039; is a [[stat]] ranging from 1-5 that indicates how heavy a [[weapon]] is. Heavy (high-wield) weapons are harder to [[block]], while light (low-wield) weapons are harder to dodge.&lt;/div&gt;</summary>
		<author><name>SaboTabby</name></author>
	</entry>
</feed>