Difference between revisions of "Aid"

From Wildermyth Wiki
Line 7: Line 7:
==Specifics==
==Specifics==


{{iconify|single action}}. Diagonal adjacency counts. Target gains temporary hit points even if they have not yet been injured. Damage is applied to temporary hit points first. Remaining temporary hp are lost at the end of combat.
* {{iconify|single action}}
* Diagonal adjacency counts (range 1.6)
* Target gains [[temporary health]] even if they have not yet been injured. Damage is applied to temporary hit points first. Remaining temporary hp are lost at the end of combat.
 
== Trivia ==
Aid was reworked in update 0.13+109 Darrel Trace to remove negative status effects.
Aid was reworked in update 0.13+109 Darrel Trace to remove negative status effects.



Revision as of 07:59, 20 June 2021

Aid is a passive ability available to all heroes.

In-Game Description

(Active) Once per combat, grant an adjacent target x temporary health and remove negative status effects.

Specifics

  • UI DiamondFilled.png single action
  • Diagonal adjacency counts (range 1.6)
  • Target gains temporary health even if they have not yet been injured. Damage is applied to temporary hit points first. Remaining temporary hp are lost at the end of combat.

Trivia

Aid was reworked in update 0.13+109 Darrel Trace to remove negative status effects.

Uses

  • Aid does not reduce Injury, and so will not affect the bonus damage from Bloodrage.