Waterling
From Wildermyth Wiki
| Waterling |
|---|
| [[Image:|center|184px]] |
| Author |
| Douglas Austin |
| Event type |
| Wilderness scouting |
The heroes spy a beautiful and mysterious waterling, who seems to drop something when she flees.
Choices
1. "I have to follow them"
Outcome Roll. Success = Meet the waterling, who proposes marriage. Receive the Rivercloak. Failure = Do not find the Waterling.
2. "They left something behind! I think I can get it!"
Outcome Roll. Success = Discover an item. Failure = Do not retrieve the item.
3. "They clearly wish to be left alone. Let's respect that."
Outcome ...
Trivia
This event was reworked in patch 0.19+135 Adivia